61 |
|
Money Counter |
Money |
|
|
As much as counting one's wealth is a pleasure, when you're this wealthy, you may need some help. |
5% bonus on all trade income, 10% bonus on tax income |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= fairground Treasury > 50000 IsGeneral Chance : 8 % |
62 |
|
Overseer |
Money |
|
|
When one can entrust another to oversee the workers, much more can be accomplished. |
1% discount on construction costs, +1 to farming output, 1% bonus on mining income |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= farms+2 IsGeneral Chance : 10 % |
63 |
|
Tax Farmer |
Money |
|
|
If you are going to bleed the people dry, get someone else to be the face of your oppression. |
-1 from popularity (has a negative effect on public order), 10% bonus on tax income |
When to test : GovernorBuildingCompleted Condition : Trait BadTaxman >= 1 IsGeneral Chance : 8 % |
64 |
|
Rohirrim Horn |
music |
Transferable 可轉移 |
|
The triumphant call for the Rohirrim. Inspires troops in battle. |
+1 Troop Morale, +1 Attack, +1 Defence, +1 Infantry Command |
When to test : CharacterTurnEnd Condition : EndedInSettlement IsGeneral FactionType milan TimeInRegion > 3 SettlementBuildingExists >= fairground not HasAncType music Chance : 5 % |
65 |
|
Reliable Navigator |
Naval |
|
|
When entering the vast trackless seas, a keen sense of direction is key to seeing land again soon. |
+1 Command at sea, +10% to Movement Points (gives armies the ability to forced march), +1 to line of sight (increases the range at which enemies are spotted) |
When to test : AgentCreated Condition : IsAdmiral SettlementBuildingExists >= explorers_guild Chance : 33 % |
66 |
|
Shipwright |
Naval |
|
|
Manufacturing and repairing naval vessels can be extremely costly and difficult without a specialist like this to oversee the work. |
+1 Command at sea |
When to test : NewAdmiralCreated Condition : SettlementBuildingExists >= merchants_wharf Chance : 8 % |
67 |
|
Black Stallion |
Pet |
Transferable 可轉移 |
|
A dark swift menacing steed makes light of the tyranny of distance. |
+25% to Movement Points (gives armies the ability to forced march) |
When to test : CharacterTurnEnd Condition : IsGeneral EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= knights_stables Attribute Chivalry < -4 not CharacterReligion catholic Chance : 4 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= stables Chance : 100 % |
When to test : AgentCreated Condition : AgentType = spy SettlementBuildingExists >= racing_track Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= stables Chance : 100 % |
When to test : AgentCreated Condition : AgentType = assassin SettlementBuildingExists >= racing_track Chance : 100 % |
68 |
|
Guard Dog |
Pet |
|
|
More vigilant, intimidating and loyal than even the most cunning of watchmen. |
+2 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= castle IsGeneral TimeInRegion > 4 Chance : 8 % |
69 |
|
Trusty Steed |
Pet |
Transferable 可轉移 |
|
Noble warriors need a noble and trusty mount such as this fine animal. |
+5% to Movement Points (gives armies the ability to forced march), +1 Command when commanding cavalry |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= earls_stables Trait GoodCavalryGeneral >= 1 IsGeneral Chance : 15 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementBuildingExists >= c_earls_stables Trait GoodCavalryGeneral >= 1 IsGeneral Chance : 15 % |
70 |
|
The One Ring |
relic_ring |
Transferable 可轉移 |
|
Only the fire shows it - "Ash nazg durbatulûk, ash nazg gimbatul, ash nazg thrakatulûk, agh burzum-ishi krimpatul" - One ring to rule them all, one ring to find them, one ring to bring them all and in the darkness bind them! |
+3 Hitpoints, +3 Authority, +3 Command, +2 Personal Security, -1 Purity, -1 Loyalty, -1 Obedience, +2 Fear |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Central_Mountains IsGeneral TimeInRegion > 2 not I_WorldwideAncillaryExists one_ring Chance : 25 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName High-Pass IsGeneral TimeInRegion > 2 not I_WorldwideAncillaryExists one_ring Chance : 20 % |
When to test : CharacterTurnEnd Condition : EndedInSettlement SettlementName Misty-Mountains IsGeneral TimeInRegion > 2 not I_WorldwideAncillaryExists one_ring Chance : 10 % |
When to test : PostBattle Condition : WonBattle IsGeneral GeneralWithAncKilled one_ring Chance : 100 % |
When to test : FatherDiesNatural Condition : FatherAnc one_ring Chance : 100 % |
|
71 |
|
Bodyguard |
Security |
Transferable 可轉移 |
|
Even the most able sword-arm can use someone to cover his back. |
+2 to personal security (improves the chances of detecting and foiling assassination attempts), -1 from popularity (has a negative effect on public order) |
When to test : SufferAssassinationAttempt Condition : IsGeneral Trait HighPersonalSecurity < 1 Chance : 50 % |
72 |
|
Foodtaster |
Security |
|
|
An expedient servant to have around to avoid sudden death, as well as a disgusting meal. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : SufferAssassinationAttempt Condition : Trait Paranoia >= 1 IsGeneral Chance : 20 % |
73 |
|
Lancebearer |
Security |
|
|
Great lords can do even greater things in battle when they have a brave servant ready to keep the right weapon at hand. |
+1 Command when commanding cavalry |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= jousting_lists IsGeneral Attribute Command > 3 Chance : 10 % |
74 |
|
Master of Assassins |
Security |
|
|
Others do not suspect that the hooded figure in this man's shadow is the biggest threat at hand. |
+1 to personal security (improves the chances of detecting and foiling assassination attempts), 20% discount on agent training costs |
When to test : LeaderOrderedAssassination Condition : Chance : 5 % |
When to test : GovernorBuildingCompleted Condition : SettlementBuildingFinished >= m_assassins_guild Chance : 33 % |
75 |
|
Zealous Disciple |
Security |
|
|
"I will not leave the Prophet's side, nor let anyone harm him." |
+1 Obedience, +1 to personal security (improves the chances of detecting and foiling assassination attempts) |
When to test : PriestBecomesHeretic Condition : Chance : 10 % |
76 |
|
Adultress |
Sex |
|
|
Though never publicly seen at his side, it is common knowledge that this woman is there when his wife is not. |
+1 Fear, -1 Obedience, -1 Morale for all troops on the battlefield, Decreases the chance of having children |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= coaching_house IsGeneral IsMarried SpouseAttribute Charm < 6 Attribute Chivalry < 3 Chance : 5 % |
77 |
|
Outlander Adultress |
Sex |
|
|
Though long campaigns make his lordship's desire for this woman understandable, it's shameful that his wife back home has no chance to see the deception for herself. |
+1 Fear, -1 Obedience, -2 Morale for all troops on the battlefield, -1 from popularity (has a negative effect on public order), Decreases the chance of having children |
When to test : CharacterTurnEnd Condition : InEnemyLands IsMarried TimeInRegion > 3 Trait Loyal < 0 Attribute Chivalry < 3 Chance : 5 % |
78 |
|
Short Sword of the Rohirrim |
weapon1 |
Transferable 可轉移 |
|
This agile blade was made by the finest smiths of Rohan. |
+1 Command, +1 Troop Morale, +1 Attack |
When to test : PostBattle Condition : WonBattle IsGeneral FactionType milan not HasAncType weapon1 Chance : 10 % |
79 |
|
Anduril |
weapon2 |
|
|
This is the mighty sword of Elendil, reforged from the shards of Narsil, the very sword that cut the Ring of Power from Sauron’s hand. It is the “Flame of the West.” |
+1 Command, +1 Troop Morale, +1 Attack, Authority 1 |
When to test : FatherDiesNatural Condition : FatherAnc anduril Chance : 100 % |
When to test : PostBattle Condition : WonBattle IsGeneral GeneralWithAncKilled anduril Chance : 100 % |
80 |
|
Black Arrow |
weapon2 |
Transferable 可轉移 |
|
This is the fabled arrow used to kill the mighty dragon Smaug. |
+2 Command, +1 Troop Morale, +1 Attack, Authority 1 |
When to test : PostBattle Condition : WonBattle IsGeneral FactionType scotland not HasAncType weapon2 not I_WorldwideAncillaryExists black_arrow Chance : 4 % |
When to test : FatherDiesNatural Condition : FatherAnc black_arrow not HasAncType weapon2 Chance : 100 % |
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