261 |
|
Grandmaster of the Teutonic Knighly Order |
pks_chiv |
|
|
Maneuvering shrewdly the ever changing political landscape of the German Feudal states, somehow this man has risen to the top of his knightly breed. He has been duly elected the Grandmaster. |
Increased movement; increased command of all soliders, though not especially knights. This man is probably not easily bribed. When leading an army, this man is especially vicious against Pagans. |
When to test : CharacterTurnEnd Condition : IsGeneral not I_WorldwideAncillaryExists teutongm FactionBuildingExists >= teutonic_knights_minor_ch not CharFactionType hre not HasAncType pks_chiv Chance : 10 % |
When to test : CharacterTurnEnd Condition : IsGeneral not I_WorldwideAncillaryExists teutongm FactionBuildingExists >= teutonic_knights_minor_ch CharFactionType hre not HasAncType pks_chiv Chance : 33 % |
262 |
|
Guildmaster of Thieves |
pks_tguild |
|
|
This spy has risen in the ranks to head the Realm's elite corp of eyes and ears... or so your own spies tell you... |
Increased ability and movement |
When to test : CharacterTurnEnd Condition : AgentType = spy not FactionwideAncillaryExists thiefgm FactionBuildingExists >= thieves_guild Chance : 75 % |
263 |
|
Poisoner |
Politics |
|
|
Able to offer the most subtle and discreet ways of seeing one's enemies disappear. |
+2 to agent's skill |
When to test : AssassinationMission Condition : AgentType = assassin MissionSucceeded Chance : 10 % |
264 |
|
Ark of the Covenant |
Relic |
Transferable 可轉移 |
|
A sacred container built at the command of Moses, in which rests the stone tablets containing the Ten Commandments. It is said to instantly kill those who touch it. |
+2 Dread, +1 Command |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Cairo not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Cairo not FactionReligion pagan not I_WorldwideAncillaryExists ark_of_the_covenant not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc ark_of_the_covenant not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled ark_of_the_covenant not HasAncType Relic Chance : 10 % |
265 |
|
Fragment of the Black Stone |
Relic |
Transferable 可轉移 |
|
The Black Stone fell from the sky during the time of Adam and is believed to have the power to cleanse worshippers of their sins. |
+3 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Iconium not FactionReligion pagan not I_WorldwideAncillaryExists fragment_of_the_black_stone not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Iconium not FactionReligion pagan not I_WorldwideAncillaryExists fragment_of_the_black_stone not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc fragment_of_the_black_stone not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled fragment_of_the_black_stone not HasAncType Relic Chance : 10 % |
266 |
|
Hair from Mohammed's Beard |
Relic |
Transferable 可轉移 |
|
A single strand of Prophet Mohammed's hair, kept in a silver and crystal bottle. |
+1 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Acre not FactionReligion pagan not I_WorldwideAncillaryExists hair_from_mohammeds_beard not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Acre not FactionReligion pagan not I_WorldwideAncillaryExists hair_from_mohammeds_beard not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc hair_from_mohammeds_beard not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled hair_from_mohammeds_beard not HasAncType Relic Chance : 10 % |
267 |
|
Holy Mantle |
Relic |
Transferable 可轉移 |
|
A mantle that was once worn by the Prophet Mohammed. |
+2 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not FactionReligion pagan not I_WorldwideAncillaryExists holy_mantle not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Antioch not FactionReligion pagan not I_WorldwideAncillaryExists holy_mantle not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_mantle not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled holy_mantle not HasAncType Relic Chance : 10 % |
268 |
|
Holy Qur'an |
Relic |
Transferable 可轉移 |
|
This is the oldest existing Qur'an, inscribed on deer skin. |
+2 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Mosul not FactionReligion pagan not I_WorldwideAncillaryExists holy_quran not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Mosul not FactionReligion pagan not I_WorldwideAncillaryExists holy_quran not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc holy_quran not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled holy_quran not HasAncType Relic Chance : 10 % |
269 |
|
Key to Holy Kaaba |
Relic |
Transferable 可轉移 |
|
A key to the door of the holiest place in Islam. |
+1 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not FactionReligion pagan not I_WorldwideAncillaryExists key_to_holy_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Edessa not FactionReligion pagan not I_WorldwideAncillaryExists key_to_holy_kaaba not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc key_to_holy_kaaba not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled key_to_holy_kaaba not HasAncType Relic Chance : 10 % |
270 |
|
Lock of Kaaba |
Relic |
Transferable 可轉移 |
|
A lock from the door of the holiest place in Islam. |
+1 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Adana not FactionReligion pagan not I_WorldwideAncillaryExists lock_of_kaaba not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Adana not FactionReligion pagan not I_WorldwideAncillaryExists lock_of_kaaba not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc lock_of_kaaba not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled lock_of_kaaba not HasAncType Relic Chance : 10 % |
|
271 |
|
Mohammed's Footprint |
Relic |
Transferable 可轉移 |
|
A footprint of the Prophet Mohammed, preserved in bronze. |
+1 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Damascus not FactionReligion pagan not I_WorldwideAncillaryExists mohammeds_footprint not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Damascus not FactionReligion pagan not I_WorldwideAncillaryExists mohammeds_footprint not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc mohammeds_footprint not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled mohammeds_footprint not HasAncType Relic Chance : 10 % |
272 |
|
Seal of Solomon |
Relic |
Transferable 可轉移 |
|
Legend has it that King Solomon's signet ring gave him the power to command demons and speak with animals. |
+1 Dread, -1 Piety, +2 Command when commanding cavalry |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 IsOnCrusade SettlementName Jerusalem not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic Chance : 30 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Jerusalem not FactionReligion pagan not I_WorldwideAncillaryExists seal_of_solomon not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc seal_of_solomon not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled seal_of_solomon not HasAncType Relic Chance : 10 % |
273 |
|
Soil of Mohammed's Grave |
Relic |
Transferable 可轉移 |
|
This soil comes from the sacred grave of the Prophet Mohammed. |
+1 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Gaza not FactionReligion pagan not I_WorldwideAncillaryExists soil_from_mohammeds_grave not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Gaza not FactionReligion pagan not I_WorldwideAncillaryExists soil_from_mohammeds_grave not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc soil_from_mohammeds_grave not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled soil_from_mohammeds_grave not HasAncType Relic Chance : 10 % |
274 |
|
Standard of Mohammed |
Relic |
Transferable 可轉移 |
|
The Standard of Mohammed is born aloft by the faithful amidst the storm of battle. |
+1 Piety, +1 Command |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Nicaea not FactionReligion pagan not I_WorldwideAncillaryExists standard_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Nicaea not FactionReligion pagan not I_WorldwideAncillaryExists standard_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc standard_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled standard_of_mohammed not HasAncType Relic Chance : 10 % |
275 |
|
Sword of Mohammed |
Relic |
Transferable 可轉移 |
|
A sword belonging to the Prophet Mohammed, decorated in precious stones. |
+1 Piety, +2 Command |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Baghdad not FactionReligion pagan not I_WorldwideAncillaryExists sword_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Baghdad not FactionReligion pagan not I_WorldwideAncillaryExists sword_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc sword_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled sword_of_mohammed not HasAncType Relic Chance : 10 % |
276 |
|
Tooth of Mohammed |
Relic |
Transferable 可轉移 |
|
A tooth extracted from the Prophet Mohammed. |
+1 Piety |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Aleppo not FactionReligion pagan not I_WorldwideAncillaryExists tooth_of_mohammed not HasAncType Relic Chance : 10 % |
When to test : GeneralCaptureSettlement Condition : Attribute Piety > 3 SettlementName Aleppo not FactionReligion pagan not I_WorldwideAncillaryExists tooth_of_mohammed not HasAncType Relic IsOnJihad Chance : 30 % |
When to test : FatherDiesNatural Condition : Attribute Piety > 2 FatherAnc tooth_of_mohammed not HasAncType Relic Chance : 60 % |
When to test : PostBattle Condition : Attribute Piety > 3 WonBattle not FactionReligion pagan GeneralWithAncKilled tooth_of_mohammed not HasAncType Relic Chance : 10 % |
277 |
|
Martin Luther |
Religion |
|
Unique 唯一 |
Considered by most to be a very forward-thinking theologian. A little too forward thinking for the Church at times. |
+2 Piety, -2 from unrest (improves public order) |
When to test : CharacterTurnEnd Condition : EndedInSettlement RemainingMPPercentage = 100 SettlementBuildingExists >= abbey IsGeneral Attribute Piety < 5 I_TurnNumber >= 210 I_TurnNumber <= 233 Chance : 15 % |
278 |
|
Monk |
Religion |
|
|
A monk is always keen to spend time with those that would sit around, feed themselves and discuss religion… |
+1 Piety, -1 Purity |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest CharacterNumTurnsIdle >= 4 PopulationOwnReligion >= 70 ReligionShift <= 10 Chance : 50 % |
279 |
|
Peter the Hermit |
Religion |
|
Unique 唯一 |
A powerful rabblerouser known for his humble ascetic outlook that the people seem more than willing to flock behind. |
+2 to popularity (improves public order), -2 from squalor (increases public order and population growth) |
When to test : GeneralJoinCrusade Condition : Attribute Chivalry > 0 I_TurnNumber >= 5 I_TurnNumber <= 50 Chance : 25 % |
280 |
|
Royal Seminarian |
Religion |
|
|
One simply has to be a pious presence when bringing royalty into the fold. |
+1 Piety, +1 Unorthodoxy |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= mayors_palace Chance : 20 % |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= castle Chance : 20 % |
|