1 |
 |
僧侶 |
Religion |
|
|
僧侶總是不厭其煩地向周圍人群發放食物和研討教義 |
虔誠+1,純潔-1 |
When to test : CharacterTurnEnd Condition : not AtSea AgentType = priest CharacterNumTurnsIdle >= 4 PopulationOwnReligion >= 80 ReligionShift <= 10 Chance : 100 % |
2 |
 |
皇家神學家 |
Religion |
|
|
只有極度虔誠的神學家,方可成為皇家學者 |
虔誠+1,異端思想+1 |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= mayors_palace Chance : 20 % |
When to test : AgentCreated Condition : AgentType = priest SettlementBuildingExists >= castle Chance : 20 % |