Language:
Royal Military Academy 皇家軍事學院
Home 首頁 / Empire 1.3 帝國 1.3 / Great Britain / Light Galley
Empire 1.3 帝國 1.3
Great Britain
Units List 兵種單位
29. Guards
41. Sepoys
57. Brig
58. Brig
59. Sloop
60. Sloop
64. Razee
69. Galley
Previous unit 上一個兵種Steamship GalleyNext unit 下一個兵種
Light Galley
Light Galley
Rate 評分: 19 ratings 個評分
Common unit 表現平平
Views 查看: 23119
Class 兵種 Light Galley Recruitable regions 招募地區 The Mediterranean and Baltic Coasts
(galleys)
Men 兵員數 16 Required technology 招募需求科技
Guns 火炮數 2 Turns to build 招募回合 1
Firepower 火力 174 Unit limit 數量限制 0
Range 射程 500
Accuracy 準確度 57
Reloading Skill 裝彈技巧 2
Ammo. 彈藥數
Hull Strength 船體強度 578
Speed 速度 19
Maneuver. 操作性 High
Morale 士氣
Recruit. Cost 招募費用 380
Upkeep Cost 維持費用 90
Unit Description 兵種描述
Google Search Yahoo! Search bing Search Wikipedia Search Picasa Search Google Images Search Yahoo! Search bing Search Google Images Search Yahoo! Search
Light Galley In restricted waters galleys are useful craft, although in any kind of heavy sea they can be dangerous to manage: it would be a brave or foolish captain who risked his galley in the North Sea or Atlantic. Although they do not carry as many guns as a modern sailing vessel, the ability to move independently of the wind is very useful.

The fighting crew of a galley is a relatively small part of the full crew, because the rowers are often convicts or pressed men and aboard only as strong backs, not as stout hearts. Indeed, in some navies the rowers are often more of a threat to the crew than the enemy! The number of men carried also limits the strategic range of a galley: they simply cannot carry enough food and water to sustain the crew for longer than a few days.

Historically, galleys did good service in sheltered waters like the Mediterranean and the Baltic, and the Ottomans, Russians and Swedes all used them in anger. They were also favoured by the Barbary Coast pirates, who could be guaranteed a good supply of slave rowers from captured European merchantmen.

Facebook Comments
Require buildings 需求建築
No. Card
建築
Name
名稱
Building level
建築等級
Experience
經驗值
1 Fishing Fleet port-fish 1 0
A deep sea fishing fleet can bring in a larger catch than inshore boats. Most of the catch has to be salted or pickled for return to port.
2 Major Fishery port-fish 2 0
A major fishery is a complex network of workshops and small industries, all providing the equipment needed for large scale fishing.
3 Shipyard port-navy 0 0
A shipwright needs somewhere to build ships, even if this is only a slipway and a timber yard – but any piece of firm foreshore will do for smaller vessels!
4 Dockyard port-navy 1 0
A dockyard can carry out major shipbuilding work, and usually includes a large number of associated artisans and tradesmen from coopers to victuallers.
5 Drydock port-navy 2 1
A dry dock is a large brick or stone basin with a set of watertight gates. Once a ship has floated in, the lock gates are shut and the dock drained.
6 Naval Hospital port-navy 3 1
A naval hospital gives high quality cares to the sick and wounded. A sailor who finds himself looked after here can count himself lucky!
7 Steam Drydock port-navy 3 2
A steam drydock is a magnificent achievement of an industrializing nation: a manufactory for ships without equal!
8 Trading Port port-trade 0 0
Shipping goods of any kind by land is difficult and expensive. Any item that has to travel more than a few miles goes by ship wherever possible.
9 Commercial Port port-trade 1 0
Adding warehouses additional docks and even the services of the excisemen to a port increases the amount of trade that can be done. Now cargoes can be consolidated and shipped onwards.
10 Commercial Basin port-trade 2 0
With the addition of exchanges, shipping agents, customs houses, even more warehouses and even more docks, a basin becomes an economic powerhouse.
11 Global Trading Company port-trade 3 0
A massive enterprise controlling a nation’s trade to one part of the globe, or in certain commodities.
Royal Military Academy - Sitemaps
Total War: Rome II
Factions
Units
Units in Custom Battle
Buildings

Total War: Shogun 2
Factions
Units

Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Total War: Napoleon
Factions
Units

Total War: Empire
Factions
Units
Total War: Medieval II
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking

Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Total War: Medieval II - MODs
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1
Copyright © 2008 - 2013, www.honga.net