Mounted Battle Ready Dúnedain heavy cavalry Dúnedain heavy lancers mounted on war steeds. REQUIRES DUNEDAIN REGION
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Dúnedain Bodyguards heavy cavalry Dúnedain heavy lancers mounted on war steeds.
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Greenway Sentries heavy cavalry Mounted guardians of the Greenway oftentimes found patrolling along the road. REQUIRES GREENWAY REGION
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Greenway Sentries heavy cavalry Mounted guardians of the Greenway oftentimes found patrolling along the road. REQUIRES GREENWAY REGION
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Greenway Sentries heavy cavalry Mounted guardians of the Greenway oftentimes found patrolling along the road. REQUIRES GREENWAY REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Battle-ready Dúnedain heavy infantry Dúnedain infantry of great strength and skill bearing two-handed swords. REQUIRES DUNEDAIN REGION
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Beornings heavy infantry Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
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Beornings heavy infantry Fearsome and hardy warriors, equipped with great axes. Might even transform into bears if provoked long enough.
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Merchant Militia heavy infantry Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
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Merchant Militia heavy infantry Merchant infantry, well equipped but lacking the prowess of dedicated warriors.
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Greenway Guards spearmen infantry Foot soldiers of Eriador tasked with maintaining the Greenway and keeping at bay the dangers of the wilderness. REQUIRES GREENWAY REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Dúnedain Rangers missile infantry Highly skilled archers, capable of terrifying ambushes. REQUIRES DUNEDAIN REGION
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Woodland Hunters missile infantry Light but skilled archers armed with hunting bows and skinning knives. REQUIRES FOREST REGION
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Woodland Hunters missile infantry Light but skilled archers armed with hunting bows and skinning knives. REQUIRES FOREST REGION
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Bandobras Archers missile infantry Potent and versatile hobbit warriors. REQUIRES HOBBIT REGION
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