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HomeHome / Total War: WARHAMMER III / Crooked Moon / Units / Savage Orc Boar Boy Big 'Uns
Savage Orc Boar Boy Big 'Uns Crooked MoonCrooked Moon Cavalry & Chariots

Savage Orc Boar Boy Big 'Uns

A boar-mounted Savage Orc Big ‘Un has a powerful charge and a really unpleasant line in melee skills.

Although Savage Orc Boar Boyz wear no armour save an occasional hidebound shield, they are remarkably hard to bring down. These nearly-bare brutes can ride through clouds of arrows and emerge unscathed (although perhaps much angrier). Even in close combat, Savage Orc Boar Boyz can withstand all but the most determined of blows. This is due to their sturdy hides, the thick-muscled, protective mounds of their smelly boar mounts, and their own mystical warpaint. While tough as old boots, Savage Orc Boar Boyz are better known for the prodigious damage they cause when they charge. They crash into enemy units with an unparalleled ferocity - boar tusks, crude axes, or flint-tipped spears that all jab, thrust and stab in a frenetic assault. In their recklessness some Savage Orcs even fight with a weapon in each hand, using their legs alone to clutch onto their mounts. These Savage Orcs are a whirling maelstrom of destruction, hacking and flailing with wild abandon - and Savage Orc Big 'Uns on war boars are more fearsome still!

Savage Orc Boar Boy Big 'Uns

Unit Name

Savage Orc Boar Boy Big 'Uns

Main Unit Key

wh_main_grn_cav_savage_orc_boar_boy_big_uns

Land Unit Key

wh_main_grn_cav_savage_orc_boar_boy_big_uns

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Shock Cavalry

Caste

Melee Cavalry

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

275

Number of Units

60

Hit Points

7440

├ Mount

60

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu2_orc_bo1_warboar_dual_swords

├ Man Entity

wh_main_grn_inf_orc_boar_rider_blood

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

116

Mass

130

└ Man Mass

130.0000

Armour

35

├ Armour

wh2_main_body_35

├ Shield

none

Missile Block Chance

0

Leadership

68

Speed

33

└ Man Speed

33

Melee Attack

28

Melee Defence

22

Weapon Strength

36

├ Melee Weapon

wh_main_grn_orc_boar_choppa_savage_big_uns

Base Weapon Damage

12

Armour-Piercing Weapon Damage

24

Bonus vs. Large

5

Bonus vs. Infantry

0

Charge Bonus

58

Abilities

  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
    Charge Bonus x 110%
    Melee Attack +10
    Armour-Piercing Weapon Damage x 110%
    Base Weapon Damage x 110%

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Bigger & 'Arder
    The heaviest, strongest and meanest of Orcs, Big 'Uns are eager to prove it against enemies of all sizes.
  • Warpaint
    The colourful tattoos on their bare skin grant Savage Orcs [[img:ui/battle ui/ability_icons/resistance_physical.png]]Physical Resistance, which reduces the damage from any non-magical attack.