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HomeHome / Total War: WARHAMMER III / Bordeleaux / Units / The Holy Wardens of La Maisontaal (Battle Pilgrims)
The Holy Wardens of La Maisontaal (Battle Pilgrims) BordeleauxBordeleaux Infantry

The Holy Wardens of La Maisontaal (Battle Pilgrims)

Former grave wardens of the abbey who fight alongside Grail Knights, yearning to accrue relics and slivers of their glory.

Wherever the Grail Knights travel, they gather a trail of fanatical worshippers whose only goal in life is to bask in the reflected glory of these mighty individuals. Driven by relentless obsession, these devout followers collect almost anything that a Grail Knight casts away, whether it be scraps of ruined armour, clothing, or even discarded food. Such is their burning passion, these religious scavengers will follow their idol through all weathers and lands, exulting in his acts and praising his sparing words. The Knights bear these followers with a dutiful resignation that borders on the stoic, though they endeavour not to encourage their self-appointed apostles. This is a vain hope, for even the merest word or gesture is seized upon as an act of great import and eagerly immortalised in tales and discordant song. If a Grail Knight is unfortunate enough to fall in battle, his devoted followers will swarm over this corpse, picking it clean of anything that could bear the Blessing of the Lady.

The Holy Wardens of La Maisontaal (Battle Pilgrims)

Unit Name

The Holy Wardens of La Maisontaal (Battle Pilgrims)

Main Unit Key

wh_pro04_brt_inf_battle_pilgrims_ror_0

Land Unit Key

wh_pro04_brt_inf_battle_pilgrims_ror_0

Land Unit Group Parents

Infantry

Land Unit Group

Sword Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

750

Recruitment Cost

750

Upkeep Cost

187

Number of Units

120

Hit Points

8280

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1_pilgrim_dual_hammer

├ Man Entity

wh_main_infantry_standard_blood_dismembers

├ Man Hit Points

8

├ Num Men

120

└ Bonus Hit Points

61

Mass

100

└ Man Mass

100.0000

Armour

30

├ Armour

wh2_main_leather_30

├ Shield

none

Missile Block Chance

0

Leadership

90

Speed

30

└ Man Speed

30

Melee Attack

40

Melee Defence

33

Weapon Strength

44

├ Melee Weapon

wh_pro04_brt_dual_swords_pilgrim

Base Weapon Damage

36

Armour-Piercing Weapon Damage

8

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

22

Abilities

  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
    Charge Bonus x 110%
    Melee Attack +10
    Armour-Piercing Weapon Damage x 110%
    Base Weapon Damage x 110%

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Frenzy
    Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while their leadership is high.
Recuitment Requirement
Maximum Number 1
Faction Availability
Immortal Empires