Battle Pilgrims
Although a fierce foe to Bretonnia's enemies, Knights should be wary of their kleptomaniac tendencies…Wherever the Grail Knights travel, they gather a trail of fanatical worshippers whose only goal in life is to bask in the reflected glory of these mighty individuals. Driven by relentless obsession, these devout followers collect almost anything that a Grail Knight casts away, whether it be scraps of ruined armour, clothing, or even discarded food. Such is their burning passion, these religious scavengers will follow their idol through all weathers and lands, exulting in his acts and praising his sparing words. The Knights bear these followers with a dutiful resignation that borders on the stoic, though they endeavour not to encourage their self-appointed apostles. This is a vain hope, for even the merest word or gesture is seized upon as an act of great import and eagerly immortalised in tales and discordant song. If a Grail Knight is unfortunate enough to fall in battle, his devoted followers will swarm over this corpse, picking it clean of anything that could bear the Blessing of the Lady.
Unit Name Battle Pilgrims |
Main Unit Key wh_dlc07_brt_inf_battle_pilgrims_0 |
Land Unit Key wh_dlc07_brt_inf_battle_pilgrims_0 |
Land Unit Group Parents Infantry |
Land Unit Group Sword Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 137 |
Number of Units 120 |
8280 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_empire_sword_and_shield |
├ Man Entity wh_main_infantry_standard_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 120 |
└ Bonus Hit Points 61 |
100 |
└ Man Mass 100.0000 |
30 |
├ Armour wh2_main_leather_30 |
├ Shield wh_missile_block_35_wood |
└ Missile Block Chance 35 |
Leadership 80 |
30 |
└ Man Speed 30 |
Melee Attack 32 |
31 |
31 |
├ Melee Weapon wh_dlc07_brt_sword_pilgrim |
├ Base Weapon Damage 25 |
├ Armour-Piercing Weapon Damage 6 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 18 |
Abilities
-
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Frenzy
Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while their leadership is high.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |