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HomeHome / Total War: WARHAMMER III / World Walkers / Units / Marauder Chariots
Marauder Chariots World WalkersWorld Walkers Cavalry & Chariots

Marauder Chariots

A Chaos Chariot is a terrifying thing to slam into an enemy line, punching through with maddening strength.

Chaos Chariots are drawn by a pair of huge destriers swollen to unnatural size by the corrupting energies of Chaos. Each of these beasts is clad in tempered steel plates in the manner of their unholy masters. As these deadly creatures gain momentum, balefire flickers from their eyes and nostrils, giving the impression that the chariot has galloped straight from the realm of nightmares into reality. When a Chaos Chariot slams into the enemy lines, the bone-splintering impact is only the start of the carnage it can wreak. As the enemy is hurled in all directions by the sheer force of the chariot's charge, the hellish steeds plough through the enemy ranks, iron-shod hooves trampling bodies, and fanged maws snapping at exposed flesh. Spinning scythes slice apart the legs of those who attempt to flank the chariot, and the barbs and spikes that cover its chassis rip and tear at any foolhardily enough to stand their ground. But the chariot's cargo is just as deadly: the charioteers stab and slash from their fighting platform, maiming and decapitating those nearby with their cruel blades and spiked whips.

Marauder Chariots

Unit Name

Marauder Chariots

Main Unit Key

wh_main_nor_cav_chaos_chariot

Land Unit Key

wh_main_nor_cav_chaos_chariot

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Chariot

Caste

Generic

Category

War Machine

Class

Chariot

Custom Battle Cost

750

Recruitment Cost

750

Upkeep Cost

188

Number of Units

4

Hit Points

5568

├ Mount

2

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_chaos_wm_chariot_halberd

├ Engines of War

wh_main_chs_chariot_large_draught

├ Engine Entity

wh_main_vehicle_chs_chariot

├ Engine Hit Points

8

├ Articulated

wh_main_chs_chariot_horse

├ Articulated Entity

wh_main_vehicle_chs_chariot_articulation

├ Articulated Hit Points

8

├ Num Engines

4

├ Man Entity

wh_main_cavalry_rider_standard_blood

├ Man Hit Points

8

├ Num Men

8

└ Bonus Hit Points

1360

Mass

1200

├ Engine Mass

1100.0000

└ Man Mass

100.0000

Armour

90

├ Armour

wh2_main_heavy_metal_90

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

78

├ Engine Speed

78

└ Man Speed

33

Melee Attack

22

Melee Defence

28

Weapon Strength

40

├ Melee Weapon

wh_main_chs_chariot

Base Weapon Damage

29

Armour-Piercing Weapon Damage

11

Bonus vs. Large

0

Bonus vs. Infantry

18

Charge Bonus

76

Abilities

  • Rage
    These warriors have something of an anger management problem. Funnily enough, no one has yet found a safe way to broach the issue.
    Melee Attack +5
    Leadership +8
    [[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +10

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.