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HomeHome / Total War: WARHAMMER III / Talsyn / Units / Wardancers
Wardancers TalsynTalsyn Infantry

Wardancers

Floating and weaving through the battle line; an expressive demonstration of violence.

Wardancers roam Athel Loren in tightly-knit troupes, treading paths and secret ways that few others know or dare use. Other Wood Elves regard the Wardancers as wild and unpredictable, and not without cause, for they are the servants and worshippers of the Elven Trickster God, Loec. The Wardancers lead the Elves in music and rejoicing, and perform the intricate dance rituals that re-enact the history of Athel Loren, a form of storytelling more important to the Wood Elves than the more conventional method of writing. Wardancers are sublime warriors, made even more deadly through their war dances. For these, the favoured rituals of the Trickster God, no rhythm is called nor are orders issued. Instead, the dancers instinctively enact a pattern of lethal movements, complementing the dances performed by the rest of the troupe. Each Wardancer leaps and pirouettes through the enemy ranks to music only she hears, gracefully evading her opponent's clumsy blows and ending his life with an impossibly swift strike of her own.

Wardancers

Unit Name

Wardancers

Main Unit Key

wh_dlc05_wef_inf_wardancers_0

Land Unit Key

wh_dlc05_wef_inf_wardancers_0

Land Unit Group Parents

Infantry

Land Unit Group

Dual Sword Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

750

Recruitment Cost

750

Upkeep Cost

200

Number of Units

100

Hit Points

6800

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1b_welf_dual_sword

├ Man Entity

wh_dlc05_wef_inf_wardancer_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

60

Mass

110

└ Man Mass

110.0000

Armour

15

├ Armour

wh2_main_body_15

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

46

└ Man Speed

46

Melee Attack

40

Melee Defence

38

Weapon Strength

36

├ Melee Weapon

wh_dlc05_wef_sword_dual

Base Weapon Damage

26

Armour-Piercing Weapon Damage

10

Bonus vs. Large

0

Bonus vs. Infantry

12

Charge Bonus

24

Abilities

  • The Shadow's Coil
    The wending and twisting of the Wardancers hardens their spirits and their bodies against would-be attackers.
    Melee Attack -24
    Melee Defence +24

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Woodsman
    This unit can pass through trees.
  • Immune to Psychology
    The unit is immune to psychological attacks (fear and terror).

Strengths & Weaknesses

  • Forest Stalker
    The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Shadow Dances of Loec
    The servants and worshippers of Loec perform many intricate, swirling, lethal dances in his name.
  • Dodge
    This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.