Prince Yuri
Though all Kislevites are equal in the eyes of the Motherland's gods, a Boyar is born to rule. His authority is absolute.Ranking nobles, Boyars are powerful men and women within Kislev. They each govern specific areas of Kislev, including scores if not hundreds of stanitsas, as well as larger towns and small cities. Especially large cities are governed by Boyars of singular prestige. This is a hereditary rank, although royal edict can raise one to the position. On the battlefield, they are tough and doughty fighters – the best in Kislev, save for the Tzar and the Golden Knight.
Unit Name Prince Yuri |
Main Unit Key wh3_main_pro_ksl_cha_yuri_0 |
Land Unit Key wh3_main_pro_ksl_cha_yuri_0 |
Land Unit Group Parents Lords |
Land Unit Group Axe Infantry |
Caste Lord |
Category Melee Infantry |
Class Command |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 1 |
4068 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_wh3_kislev_dual_axe |
├ Man Entity wh_main_infantry_standard_hero_blood |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 4060 |
800 |
└ Man Mass 800.0000 |
80 |
├ Armour wh2_main_plate_80 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 70 |
34 |
└ Man Speed 34 |
Melee Attack 55 |
45 |
430 |
├ Melee Weapon wh3_main_ksl_axe_boyar |
├ Base Weapon Damage 290 |
├ Armour-Piercing Weapon Damage 140 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 15 |
Charge Bonus 40 |
Abilities
-
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80%
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Faction Availability | |
---|---|
The Lost God |