

Ogre Bulls (Ironfists)
Their spiked metal gauntlets can shred foes to ribbons – which means less chewing later.Given the chance, an Ogre will barge into combat, using his great lumbering mass as a weapon. When working together, Ogres can harness the tremendous momentum of their formation to deliver an overpowering impact on anything they collide with. It is a living avalanche, an immense tonnage of muscle and fat behind heavy iron gut-plates that slams the enemy before the individual Ogres themselves begin to lay about with their brutal weaponry. They often cover their off-hand with a spiked metal gauntlet, a habit which originated from the traditional sport of pit-fighting. This gauntlet can be used to bat aside even the strongest attacks.
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Unit Name Ogre Bulls (Ironfists) |
Main Unit Key wh3_main_ogr_inf_ogres_2 |
Land Unit Key wh3_main_ogr_inf_ogres_2 |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Monstrous Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 650 |
Recruitment Cost 650 |
Upkeep Cost 163 |
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├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu13_wh3_ogre_sword_and_ironfist |
├ Man Entity wh3_main_ogr_monster_ogre_blood |
├ Man Hit Points 8 |
├ Num Men 24 |
└ Bonus Hit Points 325 |
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└ Man Mass 1500.0000 |
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├ Armour wh2_main_body_40 |
├ Shield wh_missile_block_35_metal |
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└ Man Speed 54 |
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├ Melee Weapon wh3_main_ogr_ogre_sword |
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Abilities
No Ability
Attributes
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Causes Fear
This unit frightens all enemy units, reducing theirleadership when nearby. It is also immune to fear. Fear penalties do not stack.
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Hide (forest)
This unit can hide in forests until enemy units get too close. -
Ogre Charge
When attackingbraced charge defenders, this unit only loses half of its
charge bonus.
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Wallbreaker
Allows the unit to attack and destroy walls in melee.
Strengths & Weaknesses
- Ironfist
The ironfist is used by the Ogres to parry blows and block missiles. - Ogre Charge
When attacking braced charge defenders, this unit only loses half of its charge bonus. - Weak Against Armour
This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies. - Damage Dealer
This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Faction Availability | |
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The Realm of Chaos |