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HomeHome / Total War: WARHAMMER III / Poxmakers of Nurgle / Units / Nurglings
Nurglings Poxmakers of NurglePoxmakers of Nurgle Infantry

Nurglings

Tiny, squealing Daemons, each little more than an ambulatory pus spore, they spread lethal disease throughout scores of foes.

The rotting bowels of the Great Unclean Ones swell with pus and contagion, and within each swelling there grows a tiny and malevolent Daemon called a Nurgling. Physically, they are miniature versions of Nurgle himself, with friendly mischievous faces, tiny, bloated green bodies, and limbs that are often distorted or disproportionate. When faced with an enemy they advance in a furious swarm, clawing and gnawing at the foe's legs, biting his ankles and licking at any interesting sores or abrasions they discover.

Nurglings

Unit Name

Nurglings

Main Unit Key

wh3_main_nur_inf_nurglings_0

Land Unit Key

wh3_main_nur_inf_nurglings_0

Land Unit Group Parents

Infantry

Land Unit Group

Nurgling Swarm

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

350

Recruitment Cost

350

Upkeep Cost

88

Number of Units

60

Hit Points

8400

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

ngsw1_wh3_nurglingswarm1

├ Man Entity

wh3_main_nur_swm_nurglings_blood_dismembers

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

132

Mass

125

└ Man Mass

125.0000

Armour

0

├ Armour

wh_main_body_0

├ Shield

none

Missile Block Chance

0

Leadership

50

Speed

34

└ Man Speed

34

Melee Attack

24

Melee Defence

24

Weapon Strength

28

├ Melee Weapon

wh3_main_nur_nurglings

Base Weapon Damage

24

Armour-Piercing Weapon Damage

4

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

14

Abilities

  • Cloud of Flies
    Through His endless pestilent blessings, the Plague Lord's followers thrive and surge forward when others would simply wither and die.
    Melee Defence +9
  • Daemonic Instability
    As the Daemon's courage falters, their mortal form crumbles and fades from this reality.
  • Banished!
    Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Daemonic
    This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low)
  • Vanguard Deployment
    This unit can deploy outside the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Poison Attacks
    The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.