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HomeHome / Total War: WARHAMMER III / Poxmakers of Nurgle / Units / Chosen of Nurgle (Great Weapons)
Chosen of Nurgle (Great Weapons) Poxmakers of NurglePoxmakers of Nurgle Infantry

Chosen of Nurgle (Great Weapons)

Unwieldy weapons are favoured by Nurgle’s Chosen, for whom succumbing to injury is a lesser concern.

The sane shrink from contagion in all its forms, but those who become favoured by the Plague Lord are far from sane. When one becomes Nurgle’s Chosen, His mark appears on the body as three circular lesions, typically weeping poisonous pus or infested with wriggling maggots. Despite this perceived displeasure, it is a blemish sought by and reserved for His most loyal servants. Most individuals develop a supernatural tolerance to pain, despite their festering flesh, allowing them to enjoy the slow degeneration without distraction. They also become inured to battle wounds, making it very difficult to slay them – some have to be chopped to pieces before they die.

Chosen of Nurgle (Great Weapons)

Unit Name

Chosen of Nurgle (Great Weapons)

Main Unit Key

wh3_dlc20_chs_inf_chosen_mnur_greatweapons

Land Unit Key

wh3_dlc20_chs_inf_chosen_mnur_greatweapons

Land Unit Group Parents

Infantry

Land Unit Group

Great Axe Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1550

Recruitment Cost

1550

Upkeep Cost

388

Number of Units

80

Hit Points

11440

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_chaos_2handed_axe

├ Man Entity

wh3_dlc20_infantry_standard_mnur_very_large_blood_dismembers

├ Man Hit Points

8

├ Num Men

80

└ Bonus Hit Points

135

Mass

160

└ Man Mass

160.0000

Armour

120

├ Armour

wh2_main_heavy_metal_120

├ Shield

none

Missile Block Chance

0

Leadership

85

Speed

28

└ Man Speed

28

Melee Attack

43

Melee Defence

51

Weapon Strength

50

├ Melee Weapon

wh3_dlc20_chs_chosen_mnur_great_axe

Base Weapon Damage

12

Armour-Piercing Weapon Damage

38

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

32

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Mark of Nurgle
    A unit with the [[col:white]]Mark of Nurgle has:

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Poison Attacks
    The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.