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HomeHome / Total War: WARHAMMER III / Ursun Revivalists / Units / Streltsi
Streltsi Ursun RevivalistsUrsun Revivalists Missile Infantry

Streltsi

For distant cowards, the barrel of the gun. For nearby fools, the blade of the axe.

The Streltsi were originally armed with bardiches and handguns, in order that they could rest their firearm upon the crook of their polearm and thereby achieve greater accuracy. However, in an effort to get 'one more' shot off before the enemy closed upon them, the warriors would often run out of time to effectively stow their gun and ready their bardiche. Instead, the heavy gun was often simply reversed and used as a bludgeon. Eventually, Streltsi captains took the radical step of embracing this alternative approach, and had their rotas’ rifles modified to include axeblades on the gun stock.

Streltsi

Unit Name

Streltsi

Main Unit Key

wh3_main_ksl_inf_streltsi_0

Land Unit Key

wh3_main_ksl_inf_streltsi_0

Land Unit Group Parents

Missile Infantry

Land Unit Group

Gun-Greataxe Infantry

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

850

Recruitment Cost

850

Upkeep Cost

213

Number of Units

90

Hit Points

6930

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_wh3_kislev_gun_halberd

├ Man Entity

wh3_main_ksl_inf_streltsi

├ Man Hit Points

8

├ Num Men

90

└ Bonus Hit Points

69

Mass

125

└ Man Mass

125.0000

Armour

70

├ Armour

wh2_main_plate_70

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

30

└ Man Speed

30

Melee Attack

28

Melee Defence

28

Weapon Strength

34

├ Melee Weapon

wh3_main_ksl_streltsi_gun_halberd

Base Weapon Damage

9

Armour-Piercing Weapon Damage

25

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

12

Ammunition

20

Range

140

Missile Strength

17

├ Missile Weapon

wh3_ksl_streltsi_rifle_bullet

├ Projectile

wh3_ksl_streltsi_rifle_bullet

Base Missile Damage

5

Armour-Piercing Missile Damage

17

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

13

Accuracy

10

Reload Skill

0

Abilities

  • By Our Blood
    Kislevite warriors are inherently stronger than weak-hearted Empire-men, who know nothing of the hardship and strife of lives lived on the unforgiving steppes.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Hybrid Unit
    This unit is primarily a melee unit, but has missile capability too
  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Decent Melee Combatant
    Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.