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HomeHome / Total War: WARHAMMER III / The Great Orthodoxy / Units / Armoured Kossars
Armoured Kossars The Great OrthodoxyThe Great Orthodoxy Infantry

Armoured Kossars

The Motherland's finest warriors fight tirelessly, knowing that a well-earned drink or twelve awaits all who survive the battle.

Armoured Kossars are full-time soldiers, either paid by the crown or simply supported by their wealthy families. As such, their time is spent entirely either training or carousing. They are dour, grim-faced killers on the battlefield, but after the battle is done, they are the most belligerent, boisterous and hard-drinking of all the celebrants at a victory feast. They wear heavy armour above the waist, and sturdy reinforced boots, though their legs are clad only in baggy trousers. This is a weakness in protracted combat, but it helps them resist undue fatigue – and keep pace on a long march.

Armoured Kossars

Unit Name

Armoured Kossars

Main Unit Key

wh3_main_ksl_inf_armoured_kossars_0

Land Unit Key

wh3_main_ksl_inf_armoured_kossars_0

Land Unit Group Parents

Infantry

Land Unit Group

Pistol & Axe Infantry

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

650

Recruitment Cost

650

Upkeep Cost

163

Number of Units

90

Hit Points

7380

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_wh3_kislev_pistol_axe_and_shield

├ Man Entity

wh3_main_ksl_inf_armoured_kossars

├ Man Hit Points

8

├ Num Men

90

└ Bonus Hit Points

74

Mass

125

└ Man Mass

125.0000

Armour

80

├ Armour

wh2_main_plate_80

├ Shield

wh_missile_block_55_wood

Missile Block Chance

55

Leadership

65

Speed

30

└ Man Speed

30

Melee Attack

36

Melee Defence

40

Weapon Strength

32

├ Melee Weapon

wh3_main_ksl_armoured_kossar_axe

Base Weapon Damage

23

Armour-Piercing Weapon Damage

9

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

12

Ammunition

6

Range

90

Missile Strength

23

├ Missile Weapon

wh3_main_ksl_armoured_kossar_pistol_bullet

├ Projectile

wh3_main_ksl_armoured_kossar_pistol_bullet

Base Missile Damage

18

Armour-Piercing Missile Damage

7

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

11

Accuracy

10

Reload Skill

0

Abilities

  • By Our Blood
    Kislevite warriors are inherently stronger than weak-hearted Empire-men, who know nothing of the hardship and strife of lives lived on the unforgiving steppes.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Special Ranged Weapon
    This unit has a special missile attack with limited ammunition, which can be very useful when initiating attacks.