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HomeHome / Total War: WARHAMMER III / Cult of Sigmar / Units / Huntsmen
Huntsmen Cult of SigmarCult of Sigmar Missile Infantry

Huntsmen

The ultimate irregular warriors, Huntsmen appear suddenly, throwing the enemy into disarray before melting away again just as swiftly.

Deep within the Empire’s untamed wilds lurk countless mutants and beasts ever hungry for human flesh. Huntsmen are the skilled trackers who patrol the forests surrounding their homes to cull these foul monsters. Armed with a bow, duel swords and their wits, these grim warriors are adept at luring their quarry into lethal ambushes. When Elector Counts, especially those from the less 'civilised' provinces, muster regiments of militia, they try to gather as many Huntsmen to their banners as possible, organising the seasoned hunters to scout ahead of the main host and gather intelligence, disrupt enemy movements and pick off war machine crews with their lethally-accurate bow fire.

Huntsmen

Unit Name

Huntsmen

Main Unit Key

wh2_dlc13_emp_inf_huntsmen_0

Land Unit Key

wh2_dlc13_emp_inf_huntsmen_0

Land Unit Group Parents

Missile Infantry

Land Unit Group

Missile Infantry

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

650

Recruitment Cost

650

Upkeep Cost

163

Number of Units

90

Hit Points

6210

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1_dlc13_huntsman_sword_bow

├ Man Entity

wh_dlc04_infantry_free_company_blood_dismembers

├ Man Hit Points

8

├ Num Men

90

└ Bonus Hit Points

61

Mass

90

└ Man Mass

90.0000

Armour

25

├ Armour

wh2_main_leather_25

├ Shield

none

Missile Block Chance

0

Leadership

55

Speed

36

└ Man Speed

36

Melee Attack

16

Melee Defence

17

Weapon Strength

24

├ Melee Weapon

wh_main_emp_sword_short

Base Weapon Damage

21

Armour-Piercing Weapon Damage

3

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

4

Ammunition

22

Range

160

Missile Strength

18

├ Missile Weapon

wh2_dlc13_emp_bow_huntsmen

├ Projectile

wh2_dlc13_emp_bow_arrow_huntsman

Base Missile Damage

16

Armour-Piercing Missile Damage

4

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

11

Accuracy

10

Reload Skill

0

Abilities

No Ability

Attributes

  • Vanguard Deployment
    This unit can deploy outside the deployment zone.
  • Woodsman
    This unit can pass through trees.
  • Fire Whilst Moving
    This unit can fire while on the move.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
  • Stalk
    This unit can move hidden in any terrain.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Fire whilst moving
    This unit can fire while on the move.