Lord Magistrate (Sky Lantern)
A master strategist requires unquestioning allegiance from the vast armies of their great city.Each of the great cities of Grand Cathay is governed by a Lord Magistrate in the name of the Dragon Emperor. These are canny men and women, as adept at navigating the politics of the empire as they are directing troops in battle. As skilled strategists, Lord Magistrates can often dictate the pace of battle even before it begins; catching their enemies flatfooted with the rapid mobilisation of their troops. Lord Magistrates lead from the back of the army, using fans, banners and coloured smoke to orchestrate many units of their army.
Unit Name Lord Magistrate (Sky Lantern) |
Main Unit Key wh3_main_cth_cha_lord_magistrate_2 |
Land Unit Key wh3_main_cth_cha_lord_magistrate_2 |
Land Unit Group Parents Lords |
Land Unit Group Flying War Machine |
Caste Lord |
Category War Beast |
Class Command |
Custom Battle Cost 900 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 5 |
35040 |
├ Mount 1 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1e_sword_lord |
├ Man Entity wh_main_infantry_standard_hero_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 5 |
└ Bonus Hit Points 7000 |
600 |
└ Man Mass 600.0000 |
30 |
├ Armour wh2_main_leather_30 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 70 |
34 |
└ Man Speed 34 |
Melee Attack 20 |
20 |
26 |
├ Melee Weapon wh_main_cth_sky_lantern |
├ Base Weapon Damage 20 |
├ Armour-Piercing Weapon Damage 6 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 1 |
Ammunition 50 |
Range 275 |
108 |
├ Missile Weapon wh3_cth_sky_lantern_crane_gun_bullet |
├ Projectile wh3_cth_sky_junk_crane_gun_bullet |
├ Base Missile Damage 22 |
├ Armour-Piercing Missile Damage 108 |
├ Number of Projectiles 1 |
├ Shots per volley 1 |
└ Reload Time 12 |
Accuracy 10 |
Reload Skill 0 |
Abilities
-
Will of the Dragons
The Dragons have ruled Cathay for centuries. Their power will never be questioned by their imperial subjects, who understand their place and role in the world perfectly.
Leadership +4 -
Inspired Assault I
The most noble, educated and experienced among us have the means to think laterally, the confidence to know that victory is close at hand, and most importantly, the power to inspire.
Charge Bonus x 120%
Melee Attack +24 -
Inspired Defence I
The ability to think several moves ahead of their opponents gives the Cathayan nobles a distinct advantage in matters of defence.
Melee Defence +24
Leadership +16 -
Inspired Marksmanship I
Being taught to shoot shortly after learning to walk means that by adulthood the magistrate's arrows are true and their eyesight is as acute as the swooping hawk.
Accuracy +30
Reload Skill +20 -
Tactician
Strategy and tactics can be learned from a book, but only honed through experience in the field.
Melee Defence +5
Reload Skill +5 -
Eye of the Dragon
The higher you go, the further you can see, like the Dragons in flight above Cathay's harmonious landscape.
Leadership +4
Forest Spotting x 200% -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80%
Attributes
-
Always Flying
This unit is always flying and cannot land. -
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Fire Whilst Moving
This unit can fire while on the move.
Strengths & Weaknesses
- Harmony Amplifier: +50%
This unit increases Harmony bonuses for nearby units by +50%. Only the strongest amplifier bonus is applied. - Always Flying
This unit is always flying and cannot land.