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HomeHome / Total War: WARHAMMER III / The Northern Provinces / Units / Lord Magistrate
Lord Magistrate The Northern ProvincesThe Northern Provinces Lords

Lord Magistrate

A master strategist requires unquestioning allegiance from the vast armies of their great city.

Each of the great cities of Grand Cathay is governed by a Lord Magistrate in the name of the Dragon Emperor. These are canny men and women, as adept at navigating the politics of the empire as they are directing troops in battle. As skilled strategists, Lord Magistrates can often dictate the pace of battle even before it begins; catching their enemies flatfooted with the rapid mobilisation of their troops. Lord Magistrates lead from the back of the army, using fans, banners and coloured smoke to orchestrate many units of their army.

Lord Magistrate

Unit Name

Lord Magistrate

Main Unit Key

wh3_main_cth_cha_lord_caravan_master

Land Unit Key

wh3_main_cth_cha_lord_magistrate_0

Land Unit Group Parents

Lords

Land Unit Group

Sword Infantry

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

750

Recruitment Cost

2000

Upkeep Cost

0

Number of Units

1

Hit Points

4068

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1e_sword_lord

├ Man Entity

wh_main_infantry_standard_hero_blood_dismembers

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

4060

Mass

600

└ Man Mass

600.0000

Armour

20

├ Armour

wh2_main_leather_20

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

34

└ Man Speed

34

Melee Attack

45

Melee Defence

45

Weapon Strength

375

├ Melee Weapon

wh3_main_cth_lord_magistrate_sword

Base Weapon Damage

250

Armour-Piercing Weapon Damage

125

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

25

Abilities

No Ability

Attributes

  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Harmony Amplifier: +50%
    This unit increases Harmony bonuses for nearby units by +50%. Only the strongest amplifier bonus is applied.