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HomeHome / Total War: WARHAMMER III / The Northern Provinces / Units / Dragon-blooded Shugengan Lord (Yang) (Warhorse)
Dragon-blooded Shugengan Lord (Yang) (Warhorse) The Northern ProvincesThe Northern Provinces Lords

Dragon-blooded Shugengan Lord (Yang) (Warhorse)

Celestial blood grants both unassailable authority and rare mastery of the Elemental Winds.

Over the centuries, the Celestial Dragon’s nine Dragon children have themselves had children, born of mortal men and women. These mortal offspring of the Dragons are known as the Dragon-blooded. In time, these mortal children have themselves become the progenitors of entire dynasties, their people able to trace their ancestry back to the Celestial Dragon himself. While the Dragon-blooded remain relatively rare, there are still many thousands of them in Cathay. Given their lineage and the power that comes with it, the Dragon-blooded typically rise to positions of authority, as important rulers or magistrates in the lands controlled by their forefathers and mothers.

Dragon-blooded Shugengan Lord (Yang) (Warhorse)

Unit Name

Dragon-blooded Shugengan Lord (Yang) (Warhorse)

Main Unit Key

wh3_main_cth_cha_dragon_blooded_shugengan_lord_yang_1

Land Unit Key

wh3_main_cth_cha_dragon_blooded_shugengan_lord_yang_1

Land Unit Group Parents

Lords

Land Unit Group

Wizard

Caste

Lord

Category

War Beast

Class

Command

Custom Battle Cost

900

Recruitment Cost

1100

Upkeep Cost

300

Number of Units

1

Hit Points

4972

├ Mount

1

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1e_hr1_warhorse_mage_lord

├ Man Entity

wh3_main_cth_hum_shugengan_yang_blood

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

4964

Mass

800

└ Man Mass

800.0000

Armour

70

├ Armour

wh2_main_chainmail_70

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

38

└ Man Speed

38

Melee Attack

55

Melee Defence

40

Weapon Strength

400

├ Melee Weapon

wh3_main_cth_shugengan_lord

Base Weapon Damage

280

Armour-Piercing Weapon Damage

120

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

50

Abilities

  • Will of the Dragons
    The Dragons have ruled Cathay for centuries. Their power will never be questioned by their imperial subjects, who understand their place and role in the world perfectly.
    Leadership +4
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • Arcane Conduit
    A strong mind is needed to channel the Winds of Magic. Those that have such a gift become arcane conduits – funnelling the magical tempests to their cause.

Attributes

  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Mastery of Elemental Winds
    When two or more units in the same army share this attribute, intensity increases the power of spells cast.

Strengths & Weaknesses

  • Spellcaster
    This unit can cast spells.
  • Harmony Amplifier: +50%
    This unit increases Harmony bonuses for nearby units by +50%. Only the strongest amplifier bonus is applied.