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HomeHome / Total War: WARHAMMER III / Shadow Legion / Units / Spawn of Nurgle
Spawn of Nurgle Shadow LegionShadow Legion Monsters & Beasts

Spawn of Nurgle

Obscenity made flesh; a once-mortal creature mutated beyond reason or understanding by an abundance of Nurgle's gifts.

Should Nurgle continue to pile on his dubious gifts, the recipient will devolve into a mindless, hideous creature known as a Chaos Spawn. Though the Plague God may turn his champion into a spawn if they have displeased him in some way, he is just as likely to do so simply as a result of inadvertently heaping one mutation upon another. Though their forms are repulsive, these gibbering once-men are revered by the followers of Chaos, for they believe that it is better to know the briefest and most vile of existences at the behest of the Ruinous Powers than to grow old without drawing their notice.

Spawn of Nurgle

Unit Name

Spawn of Nurgle

Main Unit Key

wh3_main_nur_mon_spawn_of_nurgle_0_warriors

Land Unit Key

wh3_main_nur_mon_spawn_of_nurgle_0

Land Unit Group Parents

Monsters & Beasts

Land Unit Group

Monstrous Infantry

Caste

Monstrous Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1100

Recruitment Cost

1000

Upkeep Cost

250

Number of Units

16

Hit Points

9632

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hc2_chaos_spawn

├ Man Entity

wh3_main_monster_spawn_of_nurgle_blood

├ Man Hit Points

8

├ Num Men

16

└ Bonus Hit Points

594

Mass

1500

└ Man Mass

1500.0000

Armour

10

├ Armour

wh2_main_body_10

├ Shield

none

Missile Block Chance

0

Leadership

100

Speed

42

└ Man Speed

42

Melee Attack

31

Melee Defence

33

Weapon Strength

160

├ Melee Weapon

wh3_main_nur_claws_chaos_spawn

Base Weapon Damage

118

Armour-Piercing Weapon Damage

42

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

30

Abilities

No Ability

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Mark of Nurgle
    A unit with the [[col:white]]Mark of Nurgle has:
  • Unbreakable
    This unit does not suffer any form of leadership loss and will never rout.

Strengths & Weaknesses

  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Poison Attacks
    The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.
  • Unbreakable
    This unit does not suffer any form of leadership loss and will never rout.
  • Damage Dealer
    This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.