Exalted Plaguebearers of Nurgle
This shambling, droning, nauseating mass is tasked by the Fly Lord to dispense disease, decay and the gift of death to all.It is the Plaguebearer's eternal role to herd Nurgle's Daemonic forces in battle, as well as keep stock of the diseases, allocate appropriate fates to each new victim, and attempt to maintain order amongst a naturally chaotic horde. These onerous duties have earned Plaguebearers the title of Nurgle's Tallymen in popular lore. It is all but impossible to tally anything amid the chaos of battle, though this in no way discourages the Plaguebearers from their efforts. They are the embodiment of the need of mortal creatures to impose meaning upon an uncaring void.
Unit Name Exalted Plaguebearers of Nurgle |
Main Unit Key wh3_main_nur_inf_plaguebearers_1 |
Land Unit Key wh3_main_nur_inf_plaguebearers_1 |
Land Unit Group Parents Infantry |
Land Unit Group Sword Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1100 |
Recruitment Cost 1100 |
Upkeep Cost 275 |
Number of Units 100 |
13200 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu4d_wh3_nurgle_sword_death_heads |
├ Man Entity wh3_main_nur_inf_plaguebearer_exalted_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 124 |
175 |
└ Man Mass 175.0000 |
35 |
├ Armour wh2_main_body_35 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 70 |
27 |
└ Man Speed 27 |
Melee Attack 38 |
40 |
52 |
├ Melee Weapon wh3_main_nur_plaguesword_exalted |
├ Base Weapon Damage 34 |
├ Armour-Piercing Weapon Damage 18 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 8 |
Ammunition 3 |
Range 70 |
38 |
├ Missile Weapon wh3_nur_plaguebearers_deaths_head |
├ Projectile wh3_nur_plaguebearers_deaths_head |
├ Base Missile Damage 9 |
├ Armour-Piercing Missile Damage 21 |
├ Number of Projectiles 1 |
├ Shots per volley 1 |
└ Reload Time 8 |
Accuracy 10 |
Reload Skill 0 |
Abilities
-
Cloud of Flies
Through His endless pestilent blessings, the Plague Lord's followers thrive and surge forward when others would simply wither and die.
Melee Defence +9 -
Daemonic Instability
As the Daemon's courage falters, their mortal form crumbles and fades from this reality. -
Banished!
Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Daemonic
This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low) -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Special Ranged Weapon
This unit has a special missile attack with limited ammunition, which can be very useful when initiating attacks. - Poison Attacks
The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.
Faction Availability | |
---|---|
The Realm of Chaos |