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HomeHome / Total War: WARHAMMER III / Shadow Legion / Units / Plaguebearers of Nurgle
Plaguebearers of Nurgle Shadow LegionShadow Legion Infantry

Plaguebearers of Nurgle

A droning mass of Daemon footsoldiers, their broken, oozing flesh painted with the scars and sores of the Plague Lord's inexorable rot.

The rank and file of Nurgle's legions, crafted from the soul-stuff of mortals who have been slain by Nurgle's Rot. What little of the Plaguebearer's skin that can be seen beneath the discharge of innumerable sores is tinged with suppurant greens and vile browns. Pus weeps continuously from its single bloodshot eye and from the Daemon's forehead protrudes a single horn – the mark of Nurgle's Rot. Units of Plaguebearers are surrounded by a constant drone, created by the attendant hosts of plump black flies, and by the endless counting as the Daemons attempt to calculate their master's ever-changing requirements.

Plaguebearers of Nurgle

Unit Name

Plaguebearers of Nurgle

Main Unit Key

wh3_main_nur_inf_plaguebearers_0

Land Unit Key

wh3_main_nur_inf_plaguebearers_0

Land Unit Group Parents

Infantry

Land Unit Group

Sword Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

700

Recruitment Cost

700

Upkeep Cost

175

Number of Units

100

Hit Points

11600

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu4d_wh3_nurgle_sword

├ Man Entity

wh3_main_nur_inf_plaguebearer_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

108

Mass

150

└ Man Mass

150.0000

Armour

30

├ Armour

wh2_main_body_30

├ Shield

none

Missile Block Chance

0

Leadership

65

Speed

27

└ Man Speed

27

Melee Attack

30

Melee Defence

32

Weapon Strength

48

├ Melee Weapon

wh3_main_nur_plaguesword

Base Weapon Damage

33

Armour-Piercing Weapon Damage

15

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

8

Abilities

  • Cloud of Flies
    Through His endless pestilent blessings, the Plague Lord's followers thrive and surge forward when others would simply wither and die.
    Melee Defence +9
  • Daemonic Instability
    As the Daemon's courage falters, their mortal form crumbles and fades from this reality.
  • Banished!
    Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Daemonic
    This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low)
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Poison Attacks
    The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.