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HomeHome / Total War: WARHAMMER III / Shadow Legion / Units / Chaos Warriors of Khorne
Chaos Warriors of Khorne Shadow LegionShadow Legion Infantry

Chaos Warriors of Khorne

Fighters raised from the strongest of Northmen stock, but no longer truly human.

The Warriors of Chaos that follow the Blood God, as with all servants of the Ruinous Powers, are not limited to the primitive tribes of the north. His grasp can reach the heart of every soldier, every warrior, every life-taker. When a noble Knight of Bretonnia or a Templar of the Empire falls to His worship it is because they forget why they kill. To change from killing for the common good to killing only because one wants to – because the act is pleasing – is when the righteous have fallen from their path. These are the warriors Khorne embraces, never to release. These are the converts that He savours.

Chaos Warriors of Khorne

Unit Name

Chaos Warriors of Khorne

Main Unit Key

wh3_main_kho_inf_chaos_warriors_0

Land Unit Key

wh3_main_kho_inf_chaos_warriors_0

Land Unit Group Parents

Infantry

Land Unit Group

Axe Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

850

Recruitment Cost

850

Upkeep Cost

213

Number of Units

100

Hit Points

9000

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_khorne_axe_and_shield

├ Man Entity

wh_main_infantry_standard_very_large_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

82

Mass

160

└ Man Mass

160.0000

Armour

110

├ Armour

wh2_main_heavy_metal_110

├ Shield

wh_missile_block_55_metal

Missile Block Chance

55

Leadership

75

Speed

28

└ Man Speed

28

Melee Attack

36

Melee Defence

39

Weapon Strength

36

├ Melee Weapon

wh_main_chs_axe

Base Weapon Damage

26

Armour-Piercing Weapon Damage

10

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

20

Abilities

  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
    Charge Bonus x 110%
    Melee Attack +10
    Armour-Piercing Weapon Damage x 110%
    Base Weapon Damage x 110%

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Mark of Khorne
    A unit with the [[col:white]]Mark of Khorne has:

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Frenzy
    Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while their leadership is high.