Left Panel
menu
HomeHome / Total War: WARHAMMER III / Shadow Legion / Units / Chaos Warshrine of Tzeentch
Chaos Warshrine of Tzeentch Shadow LegionShadow Legion Monsters & Beasts

Chaos Warshrine of Tzeentch

Silver bells, caged dragonflies and crystalline bones adorn the Changer’s Warshrine, tinkling and chiming with the music of the stars.

Ever conscious to have their actions catch the eye of their diabolic masters, the Ruinous hosts bring blasphemous icons and unholy relics to battle upon vast Warshrines. Large altars mounted atop iron platforms are borne aloft by lumbering mutant beasts of burden, who themselves fight with unholy fervour. As man and beast alike wreak slaughter in their patrons’ names, they pay tribute by condemning the souls of the slain, offering up prayers and sacrifices through their altars in the midst of battle like sweet nectar to the Gods. The presence of a Chaos Warshrine empowers the warriors that fight before it, the blessings of the Ruinous Masters manifesting in the faithful nearby.

Chaos Warshrine of Tzeentch

Unit Name

Chaos Warshrine of Tzeentch

Main Unit Key

wh3_dlc20_chs_mon_warshrine_mtze

Land Unit Key

wh3_dlc20_chs_mon_warshrine_mtze

Land Unit Group Parents

Monsters & Beasts

Land Unit Group

Support Monster

Caste

Monster

Category

War Beast

Class

Melee Infantry

Custom Battle Cost

1300

Recruitment Cost

1300

Upkeep Cost

325

Number of Units

1

Hit Points

11242

├ Mount

1

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_wh3_dlc20_wsh1_warshrine_sword

├ Man Entity

wh_main_infantry_rider

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

11234

Mass

100

└ Man Mass

100.0000

Armour

60

├ Armour

wh2_main_body_60

├ Shield

none

Missile Block Chance

0

Leadership

60

Speed

33

└ Man Speed

33

Melee Attack

35

Melee Defence

30

Weapon Strength

375

├ Melee Weapon

wh3_dlc20_chs_mon_warshrine_mtze

Base Weapon Damage

250

Armour-Piercing Weapon Damage

125

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

25

Abilities

  • Giver of Arcane Glory
    Death is but a source of power, where the lifeblood of one may fuel the arcane wizardry of another.
    Spell Mastery x 120%
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • Favour of the Ruinous Powers
    When the Dark Gods bless the faithful assembled from atop their mighty battle-altars, loyalty is assured forevermore.
    Leadership +10

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Mark of Tzeentch
    A unit with the [[col:white]]Mark of Tzeentch has:

Strengths & Weaknesses

  • Chaos Warshrine
    The presence of a Chaos Warshrine empowers the leadership of any nearby friendly units.
    Additionally, any entity (friend or foe) that is killed near the Chaos Warshrine increases the intensity of the "Giver of Glory" ability.
  • Barrier
    This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proportional to remaining unit health.