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HomeHome / Total War: WARHAMMER III / Shadow Legion / Units / Chaos Warriors of Slaanesh
Chaos Warriors of Slaanesh Shadow LegionShadow Legion Infantry

Chaos Warriors of Slaanesh

A ritualistic union with the Dark Prince spurs symphonies of misery inflicted upon His enemies.

Chaos Warriors dedicated to the Dark Prince of Chaos are regarded by His lesser warriors as walking avatars of their God. They truly walk the path of damnation and excess, the strongest fated to become His chosen or mighty champions if they survive their ordeals. Although armour-clad, many leave portions of pale flesh bare as if to titillate opponents with the illusion of weakness, inviting them to attempt to strike at imagined weak spots. Consumed by their own dark passions, they appear distant and something other than human. Their followers bathe in this otherworldly glory, driven by the need for the great warriors’ approval to commit further atrocities.

Chaos Warriors of Slaanesh

Unit Name

Chaos Warriors of Slaanesh

Main Unit Key

wh3_dlc20_chs_inf_chaos_warriors_msla

Land Unit Key

wh3_dlc20_chs_inf_chaos_warriors_msla

Land Unit Group Parents

Infantry

Land Unit Group

Sword Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

850

Recruitment Cost

850

Upkeep Cost

213

Number of Units

100

Hit Points

9000

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_chaos_axe_and_shield

├ Man Entity

wh3_dlc20_infantry_standard_msla_very_large_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

82

Mass

160

└ Man Mass

160.0000

Armour

100

├ Armour

wh2_main_heavy_metal_100

├ Shield

wh_missile_block_55_metal

Missile Block Chance

55

Leadership

75

Speed

33

└ Man Speed

33

Melee Attack

36

Melee Defence

44

Weapon Strength

36

├ Melee Weapon

wh3_dlc20_chs_warriors_msla_sword

Base Weapon Damage

26

Armour-Piercing Weapon Damage

10

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

20

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Immune to Psychology
    The unit is immune to psychological attacks (fear and terror).
  • Mark of Slaanesh
    A unit with the [[col:white]]Mark of Slaanesh has:
  • Strider
    Speed and combat penalties caused by terrain are ignored by this unit.

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.