The Blazing Beards of Bazherak (Chaos Dwarf Warriors)
Blazing beards are exactly what occurs if just one of these specialist warriors was to drop his naphtha bomb, rather than hurl it at the foe!Chaos Dwarfs are an unnerving sight in battle. They are brutish, grotesque figures plated in black or burnished armour of heavy plate and jagged scales, crowned with tall helms mounted with flame tongue-spiked crowns or sharpened horns. Their livery is bright and bloody, and their distorted faces, if they are seen at all, are bestial and filled with malice. Their presence is intended to inspire fear in their foes, and they have lost none of the toughness or skill-at-arms of their western Dwarf kin. To them there are few greater pleasures than the bloody sundering of a foe be it by crushing axe-blow or the flesh-shredding volley of blunderbuss fire.
Unit Name The Blazing Beards of Bazherak (Chaos Dwarf Warriors) |
Main Unit Key wh3_dlc23_chd_inf_chaos_dwarf_warriors_ror |
Land Unit Key wh3_dlc23_chd_inf_chaos_dwarf_warriors_ror |
Land Unit Group Parents Infantry |
Land Unit Group Axe Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 950 |
Recruitment Cost 950 |
Upkeep Cost 250 |
Number of Units 100 |
7800 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu3_dwarf_axe_and_shield |
├ Man Entity wh3_dlc23_chd_inf_chaos_dwarf_warriors_ror |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 70 |
150 |
└ Man Mass 150.0000 |
85 |
├ Armour wh2_main_plate_85 |
├ Shield wh_missile_block_55_metal |
└ Missile Block Chance 55 |
Leadership 80 |
28 |
└ Man Speed 28 |
Melee Attack 38 |
54 |
34 |
├ Melee Weapon wh3_dlc23_chd_chaos_dwarf_warriors_axe_ror |
├ Base Weapon Damage 25 |
├ Armour-Piercing Weapon Damage 9 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 12 |
Ammunition 2 |
Range 70 |
38 |
├ Missile Weapon wh3_dlc23_chd_naptha_bombs |
├ Projectile wh3_dlc23_chd_naptha_bombs_unit |
├ Base Missile Damage 4 |
├ Armour-Piercing Missile Damage 8 |
├ Base Explosive Damage 6.0000 |
├ Armour-Piercing Explosive Damage 16.0000 |
├ Number of Projectiles 1 |
├ Shots per volley 1 |
└ Reload Time 9 |
Accuracy 10 |
Reload Skill 0 |
Abilities
-
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker. -
Contempt
Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Special Ranged Weapon
This unit has a special missile attack with limited ammunition, which can be very useful when initiating attacks. - Contempt
This unit won't lose leadership from witnessing a friendly unit rout unless the routing unit also has Contempt. - Flaming Attacks
This unit inflicts flaming attacks. Units hit by flaming attacks heal at half the usual rate whilst 'on fire’ and sustain additional damage if vulnerable to fire.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |