Chaos Dwarf Warriors (Great Weapons)
The Chaos Dwarf Warrior's mastery of arms is matched only by his innate cruelty and desire to crush utterly any who dare stand in the way of his infernal objectives.Chaos Dwarfs are an unnerving sight in battle. They are brutish, grotesque figures plated in black or burnished armour of heavy plate and jagged scales, crowned with tall helms mounted with flame tongue-spiked crowns or sharpened horns. Their livery is bright and bloody, and their distorted faces, if they are seen at all, are bestial and filled with malice. Their presence is intended to inspire fear in their foes, and they have lost none of the toughness or skill-at-arms of their western Dwarf kin. To them there are few greater pleasures than the bloody sundering of a foe be it by crushing axe-blow or the flesh-shredding volley of blunderbuss fire.
Unit Name Chaos Dwarf Warriors (Great Weapons) |
Main Unit Key wh3_dlc23_chd_inf_chaos_dwarf_warriors_great_weapons |
Land Unit Key wh3_dlc23_chd_inf_chaos_dwarf_warriors_great_weapons |
Land Unit Group Parents Infantry |
Land Unit Group Great Axe Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 700 |
Recruitment Cost 700 |
Upkeep Cost 175 |
Number of Units 100 |
7800 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu3_dwarf_2handed_axe |
├ Man Entity wh3_dlc23_chd_inf_chaos_dwarf_warriors |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 70 |
150 |
└ Man Mass 150.0000 |
85 |
├ Armour wh2_main_plate_85 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 70 |
28 |
└ Man Speed 28 |
Melee Attack 30 |
34 |
36 |
├ Melee Weapon wh3_dlc23_chd_chaos_dwarf_warriors_great_axe |
├ Base Weapon Damage 9 |
├ Armour-Piercing Weapon Damage 27 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 18 |
Abilities
No Ability
Attributes
-
Contempt
Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Armour-Piercing Melee
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Contempt
This unit won't lose leadership from witnessing a friendly unit rout unless the routing unit also has Contempt.
Faction Availability | |
---|---|
The Realm of Chaos |