Left Panel
menu
HomeHome / Total War: WARHAMMER III / Disciples of Hashut / Units / Hobgoblin Cutthroats
Hobgoblin Cutthroats Disciples of HashutDisciples of Hashut Infantry

Hobgoblin Cutthroats

The vilest and most treacherous of all their horrible kin, Hobgoblin Cutthroats delight in the unleashing of unnecessarily-vicious violence in battle.

The Hobgoblins are a distinctive sub-species of steppe-dwelling Goblins found only within the lands of the Far East, in the rolling, untamed plains of the Eastern Steppes. The Hobgoblin race are considered traitors by all of their Greenskin cousins, not because of their unbelievably treacherous nature, but by their specific betrayal of the Greenskin Uprising of Zharr-Naggrund. This betrayal of their entire race and their inability to even trust each other has ensured that the Hobgoblins have become utterly enthralled to the brutal protection and patronage of the Chaos Dwarfs. Though hated by their kin, the Hobgoblins are nonetheless the scourge of the steppes; feared, hated and powerful in almost equal measure, and also widely abhorred for their cruelty, wickedness and appalling standards of hygiene.

Hobgoblin Cutthroats

Unit Name

Hobgoblin Cutthroats

Main Unit Key

wh3_dlc23_chd_inf_hobgoblin_cutthroats

Land Unit Key

wh3_dlc23_chd_inf_hobgoblin_cutthroats

Land Unit Group Parents

Infantry

Land Unit Group

Sword Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

425

Recruitment Cost

425

Upkeep Cost

106

Number of Units

140

Hit Points

8120

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu5_goblin_sword_and_shield

├ Man Entity

wh3_dlc23_chd_inf_hobgoblin_blood_dismembers

├ Man Hit Points

8

├ Num Men

140

└ Bonus Hit Points

50

Mass

90

└ Man Mass

90.0000

Armour

25

├ Armour

wh2_main_leather_25

├ Shield

wh_missile_block_35_wood

Missile Block Chance

35

Leadership

45

Speed

35

└ Man Speed

35

Melee Attack

28

Melee Defence

28

Weapon Strength

28

├ Melee Weapon

wh3_dlc23_chd_hobgoblin_sword

Base Weapon Damage

21

Armour-Piercing Weapon Damage

7

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

15

Abilities

  • Backstabbers
    Hobgoblins are just horrid: devious, ultra-tricksy, untrustworthy killers. They're also cowards, unsurprisingly – so don't turn your back on one for an instant. Gottit?
    Base Missile Damage x 130%
    Base Weapon Damage x 130%
  • Malign Authority
    "Best not step out of line. Heard a Labourer ask for more gruel the other day, and they put him in the pot!"
    Leadership +8

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.