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HomeHome / Total War: WARHAMMER III / Disciples of Hashut / Units / Zhatan the Black (Great Taurus)
Zhatan the Black (Great Taurus) Disciples of HashutDisciples of Hashut Lords

Zhatan the Black (Great Taurus)

Zhatan’s cruelty knows no bounds, for he is the most pitiless warrior ever to have trodden upon the blackened earth of Zharr.

Acts of the most cruel and heartless nature are everyday occurrences in the Plain of Zharrduk. Thousands of slaves endure unimaginable agonies in the pits of Zharr, mining out the poisonous wealth amidst choking fumes and impenetrable darkness. In the workshops of Zharr-Naggrund untold labourers are worked to death in their chains so that their masters can enjoy a lifetime of ease. The Hobgoblin overseers in the Vale of Woe beat their pitiful charges so that their flesh hangs from their backs like bloodied rags. Even amongst such wanton cruelty there is one whose deeds of brutality are remarkable: Zhatan the Black, Commander of the Tower of Zharr.

Zhatan the Black (Great Taurus)

Unit Name

Zhatan the Black (Great Taurus)

Main Unit Key

wh3_dlc23_chd_cha_zhatan_the_black_great_taurus

Land Unit Key

wh3_dlc23_chd_cha_zhatan_the_black_great_taurus

Land Unit Group Parents

Lords

Land Unit Group

Axe Infantry

Caste

Lord

Category

War Beast

Class

Command

Custom Battle Cost

1700

Recruitment Cost

1000

Upkeep Cost

250

Number of Units

1

Hit Points

6668

├ Mount

1

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu3_dlc23_ox1_taurus_wb1_axe_shield

├ Man Entity

wh3_dlc23_chd_cha_zhatan_the_black

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

6660

Mass

1100

└ Man Mass

1100.0000

Armour

60

├ Armour

wh2_main_plate_60

├ Shield

none

Missile Block Chance

0

Leadership

85

Speed

32

└ Man Speed

32

Melee Attack

46

Melee Defence

28

Weapon Strength

450

├ Melee Weapon

wh3_dlc23_chd_mon_great_taurus

Base Weapon Damage

130

Armour-Piercing Weapon Damage

320

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

80

Abilities

  • Sadistic Snare
    The beauty in totally immobilising an enemy is that you can decide precisely how they will die.
    Melee Defence -24
  • Boundless Cruelty
    The Black's crimes are without number and his villainy without end, for Zhatan is savagery personified.
    Leadership -8
  • Blazing Body
    Birthed in the boiling blood of Hashut's burning sacrifices, this one radiates molten heat that weakens any foe close enough to attack.
    Melee Damage Reflection +25
    [[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +10
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Contempt
    Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.
  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Can Fly
    This unit can fly.

Strengths & Weaknesses

  • Causes Terror
    This unit can [[img:ui/battle ui/ability_icons/causes_terror.png]]cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and [[img:ui/battle ui/ability_icons/causes_fear.png]]fear themselves.
  • Contempt
    This unit won't lose leadership from witnessing a friendly unit rout unless the routing unit also has Contempt.
  • Flaming Attacks
    This unit inflicts flaming attacks. Units hit by flaming attacks heal at half the usual rate whilst 'on fire’ and sustain additional damage if vulnerable to fire.