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HomeHome / Total War: WARHAMMER III / Disciples of Hashut / Units / Zhatan the Black
Zhatan the Black Disciples of HashutDisciples of Hashut Lords

Zhatan the Black

Zhatan’s cruelty knows no bounds, for he is the most pitiless warrior ever to have trodden upon the blackened earth of Zharr.

Acts of the most cruel and heartless nature are everyday occurrences in the Plain of Zharrduk. Thousands of slaves endure unimaginable agonies in the pits of Zharr, mining out the poisonous wealth amidst choking fumes and impenetrable darkness. In the workshops of Zharr-Naggrund untold labourers are worked to death in their chains so that their masters can enjoy a lifetime of ease. The Hobgoblin overseers in the Vale of Woe beat their pitiful charges so that their flesh hangs from their backs like bloodied rags. Even amongst such wanton cruelty there is one whose deeds of brutality are remarkable: Zhatan the Black, Commander of the Tower of Zharr.

Zhatan the Black

Unit Name

Zhatan the Black

Main Unit Key

wh3_dlc23_chd_cha_zhatan_the_black

Land Unit Key

wh3_dlc23_chd_cha_zhatan_the_black

Land Unit Group Parents

Lords

Land Unit Group

Axe Infantry

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

1100

Recruitment Cost

1000

Upkeep Cost

250

Number of Units

1

Hit Points

5820

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu3_dlc23_zhatan_axe_shield

├ Man Entity

wh3_dlc23_chd_cha_zhatan_the_black

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

5812

Mass

1100

└ Man Mass

1100.0000

Armour

125

├ Armour

wh2_main_plate_125

├ Shield

wh_missile_block_55_metal

Missile Block Chance

55

Leadership

85

Speed

32

└ Man Speed

32

Melee Attack

62

Melee Defence

55

Weapon Strength

460

├ Melee Weapon

wh3_dlc23_chd_cha_zhatan_the_black

Base Weapon Damage

280

Armour-Piercing Weapon Damage

180

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

30

Abilities

  • Sadistic Snare
    The beauty in totally immobilising an enemy is that you can decide precisely how they will die.
    Melee Defence -24
  • Boundless Cruelty
    The Black's crimes are without number and his villainy without end, for Zhatan is savagery personified.
    Leadership -8
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%

Attributes

  • Expert Charge Defence
    When bracing, this unit negates the charge bonus of any attacker.
  • Contempt
    Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.
  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Charge Defence Against All
    When standing and bracing against a charge this unit will negate the enemy's charge bonus.
  • Melee Expert
    Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like [[img:ui/battle ui/ability_icons/charge_defense.png]]Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.