Left Panel
menu
HomeHome / Total War: WARHAMMER III / Puppets of Misrule / Units / Chaos Marauders
Chaos Marauders Puppets of MisrulePuppets of Misrule Infantry

Chaos Marauders

Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.

The tribes of Northmen that flock southwards with any Chaos invasion are known by those in their path as Chaos Marauders, natural fighters born into hardship and brought up in a world where surviving each day is no small victory. They have no time for plough or sickle, for their tools are the axe, the sword and the shield. What their own lands cannot provide, they simple take from the lands of lesser men. They have little fear of dying in battle, for they know that they fight under the scrutiny of their gods, and that cowards are beneath their deities' notice.

Chaos Marauders

Unit Name

Chaos Marauders

Main Unit Key

wh_main_chs_inf_chaos_marauders_0

Land Unit Key

wh_main_chs_inf_chaos_marauders_0

Land Unit Group Parents

Infantry

Land Unit Group

Axe Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

375

Recruitment Cost

375

Upkeep Cost

94

Number of Units

120

Hit Points

9360

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_chaos_axe_and_shield

├ Man Entity

wh_main_chs_infantry_fast_blood_dismembers

├ Man Hit Points

8

├ Num Men

120

└ Bonus Hit Points

70

Mass

100

└ Man Mass

100.0000

Armour

15

├ Armour

wh2_main_body_15

├ Shield

wh_missile_block_35_wood

Missile Block Chance

35

Leadership

60

Speed

35

└ Man Speed

35

Melee Attack

34

Melee Defence

28

Weapon Strength

28

├ Melee Weapon

wh_main_chs_axe_marauders

Base Weapon Damage

21

Armour-Piercing Weapon Damage

7

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

18

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.