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HomeHome / Total War: WARHAMMER III / Puppets of Misrule / Units / Prince Sigvald the Magnificent
Prince Sigvald the Magnificent Puppets of MisrulePuppets of Misrule Lords

Prince Sigvald the Magnificent

Unblemished, frozen in time, pristine - the skin-deep appearance of Sigvald belies a twisted, corrupted, vicious soul, hungry for destruction.

Though he appears to be little more than sixteen summers of age, Sigvald the Magnificent has blighted the world for over three hundred years. The personification of beauty on the outside, but rot within, Sigvald rides at the head of an army of utterly devoted followers who would give their lives for him without a second thought. His elite bodyguard bear mirrored shields so that Sigvald might bask in his own divine glory, and dozens of exotic females attend to his every whim and desire. Such are the depths of Sigvald's self-obsession that he will even call his retainers to attend him with their mirrors in the midst of battle, preening and murmuring compliments to himself as man plunge into battle and die all around him.

Prince Sigvald the Magnificent

Unit Name

Prince Sigvald the Magnificent

Main Unit Key

wh_dlc01_chs_cha_prince_sigvald_the_magnificent

Land Unit Key

wh_dlc01_chs_cha_prince_sigvald_the_magnificent

Land Unit Group Parents

Lords

Land Unit Group

Sword Infantry

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

1200

Recruitment Cost

1200

Upkeep Cost

120

Number of Units

1

Hit Points

5220

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1c_chaos_sword_and_shield

├ Man Entity

wh2_dlc16_infantry_sigvald_fast_hero

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

5212

Mass

1200

└ Man Mass

1200.0000

Armour

110

├ Armour

wh2_main_plate_110

├ Shield

wh_missile_block_55_metal

Missile Block Chance

55

Leadership

100

Speed

40

└ Man Speed

40

Melee Attack

70

Melee Defence

60

Weapon Strength

520

├ Melee Weapon

wh_dlc01_chs_prince_sigvald

Base Weapon Damage

340

Armour-Piercing Weapon Damage

180

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

45

Abilities

  • Paragon of Excess
    Who could strike at such a tempting figure? After all, it would be a shame to mar such beguiling beauty.
    Melee Attack -5
  • Mortal Blow
    When all the Ruinous power inside you is charged and focused, a single, devastating blow is all that's needed.
    Armour-Piercing Weapon Damage x 135%
    Base Weapon Damage x 135%
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • Slippery
    Those who are "slippery" cannot be cornered or pinned - they simply "slip" away…
    Speed x 125%
    Melee Defence +24

Attributes

  • Expert Charge Defence
    When bracing, this unit negates the charge bonus of any attacker.
  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Perfect Vigour
    Even when performing the most fatiguing actions, this unit never loses vigour.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Immune to Psychology
    The unit is immune to psychological attacks (fear and terror).
  • Mark of Slaanesh
    A unit with the [[col:white]]Mark of Slaanesh has:
  • Strider
    Speed and combat penalties caused by terrain are ignored by this unit.

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Perfect Vigour
    Even when performing the most fatiguing acts, this unit never loses vigour.
  • Charge Defence Against All
    When standing and bracing against a charge this unit will negate the enemy's charge bonus.
  • Melee Expert
    Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like [[img:ui/battle ui/ability_icons/charge_defense.png]]Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.