Vilitch the Curseling
Melded atop his brutish brother, the Twisted Twin wields grievous sorcery in a grotesque fusion of warrior and runtling.From the time of his birth, the weakling Vilitch was universally despised for his ugliness and frailty, while his twin Thomin became an athletic warrior. After praying fervently to Tzeentch to reverse their fates, the runt awoke to find that his body and that of his sibling had melded together, with Thomin reduced to a drooling automaton enthralled to Vilitch’s command. With his magical abilities enhanced a hundredfold and a hulking body, the Twisted Twin wreaked his vengeance upon those who had looked down upon him, while enslaving the minds of his tribe’s warriors so that they would live and die according to his whims.
Unit Name Vilitch the Curseling |
Main Unit Key wh3_dlc20_tze_cha_vilitch |
Land Unit Key wh3_dlc20_tze_cha_vilitch |
Land Unit Group Parents Lords |
Land Unit Group Wizard |
Caste Lord |
Category Melee Infantry |
Class Command |
Custom Battle Cost 1000 |
Recruitment Cost 1000 |
Upkeep Cost 250 |
Number of Units 1 |
5000 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1g_wh3_dlc20_sword_flail_staff |
├ Man Entity wh3_dlc20_tze_cha_vilitch |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 4992 |
1200 |
└ Man Mass 1200.0000 |
80 |
├ Armour wh2_main_heavy_metal_80 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 70 |
35 |
└ Man Speed 35 |
Melee Attack 55 |
55 |
470 |
├ Melee Weapon wh3_dlc20_tze_cha_vilitch |
├ Base Weapon Damage 330 |
├ Armour-Piercing Weapon Damage 140 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 30 |
Abilities
-
Paragon of Change
The magic of Tzeentch forms a protective barrier, continually strengthened according to the Wind-Lord's whims. -
The Twisted Twin
Vilitch thrives in the midst of battle, revelling in the use of his strength and sorcery combined.
Spell Mastery x 120%
Melee Attack +8
Melee Defence +8 -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80%
Attributes
-
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Mark of Tzeentch
A unit with the [[col:white]]Mark of Tzeentch has:
Strengths & Weaknesses
- Spellcaster
This unit can cast spells. - Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Barrier
This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proportional to remaining unit health.
Faction Availability | |
---|---|
The Realm of Chaos |