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HomeHome / Total War: WARHAMMER III / Puppets of Misrule / Units / Vilitch the Curseling
Vilitch the Curseling Puppets of MisrulePuppets of Misrule Lords

Vilitch the Curseling

Melded atop his brutish brother, the Twisted Twin wields grievous sorcery in a grotesque fusion of warrior and runtling.

From the time of his birth, the weakling Vilitch was universally despised for his ugliness and frailty, while his twin Thomin became an athletic warrior. After praying fervently to Tzeentch to reverse their fates, the runt awoke to find that his body and that of his sibling had melded together, with Thomin reduced to a drooling automaton enthralled to Vilitch’s command. With his magical abilities enhanced a hundredfold and a hulking body, the Twisted Twin wreaked his vengeance upon those who had looked down upon him, while enslaving the minds of his tribe’s warriors so that they would live and die according to his whims.

Vilitch the Curseling

Unit Name

Vilitch the Curseling

Main Unit Key

wh3_dlc20_tze_cha_vilitch

Land Unit Key

wh3_dlc20_tze_cha_vilitch

Land Unit Group Parents

Lords

Land Unit Group

Wizard

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

250

Number of Units

1

Hit Points

5000

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1g_wh3_dlc20_sword_flail_staff

├ Man Entity

wh3_dlc20_tze_cha_vilitch

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

4992

Mass

1200

└ Man Mass

1200.0000

Armour

80

├ Armour

wh2_main_heavy_metal_80

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

35

└ Man Speed

35

Melee Attack

55

Melee Defence

55

Weapon Strength

470

├ Melee Weapon

wh3_dlc20_tze_cha_vilitch

Base Weapon Damage

330

Armour-Piercing Weapon Damage

140

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

30

Abilities

  • Paragon of Change
    The magic of Tzeentch forms a protective barrier, continually strengthened according to the Wind-Lord's whims.
  • The Twisted Twin
    Vilitch thrives in the midst of battle, revelling in the use of his strength and sorcery combined.
    Spell Mastery x 120%
    Melee Attack +8
    Melee Defence +8
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%

Attributes

  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Mark of Tzeentch
    A unit with the [[col:white]]Mark of Tzeentch has:

Strengths & Weaknesses

  • Spellcaster
    This unit can cast spells.
  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Barrier
    This unit has a barrier that absorbs damage until depleted. When not taking damage, the barrier will slowly replenish. Maximum barrier health is proportional to remaining unit health.
Faction Availability
The Realm of Chaos