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HomeHome / Total War: WARHAMMER III / The Ecstatic Legions / Units / Kholek Suneater
Kholek Suneater The Ecstatic LegionsThe Ecstatic Legions Lords

Kholek Suneater

Kholek Suneater is beyond all mortal reckoning. His fury and strength, like his age, are immense. Truly, he is unstoppable.

Kholek Suneater is a Shaggoth of tremendous age. He is one of the first-born kin of Krakanrok the Black, father of the Dragon Ogres. Kholek was present when the terrible pact with the Dark Gods was forged, pledging their race to an eternity of servitude in exchange for immortality. The sagas tell that Kholek's part in the bargain was such an affront to nature that the sun hid its face behind a bank of storm clouds and has never looked upon Kholek since that fateful day. True enough, Kholek's coming is heralded by roiling black thunderheads. Where the Herald of the Tempest walks, a raging storm blots out the sun.

Kholek Suneater

Unit Name

Kholek Suneater

Main Unit Key

wh_dlc01_chs_cha_kholek

Land Unit Key

wh_dlc01_chs_cha_kholek

Land Unit Group Parents

Lords

Land Unit Group

Dragon Ogre Shaggoth

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

2200

Recruitment Cost

2200

Upkeep Cost

525

Number of Units

1

Hit Points

8988

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

ce2_kholek_2handed_axe

├ Man Entity

wh_dlc01_chs_kholek_blood

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

8980

Mass

6000

└ Man Mass

6000.0000

Armour

95

├ Armour

wh2_main_heavy_metal_95

├ Shield

none

Missile Block Chance

0

Leadership

75

Speed

78

└ Man Speed

78

Melee Attack

66

Melee Defence

46

Weapon Strength

540

├ Melee Weapon

wh_dlc01_chs_kholek

Base Weapon Damage

135

Armour-Piercing Weapon Damage

405

Bonus vs. Large

28

Bonus vs. Infantry

0

Charge Bonus

52

Abilities

  • Tempest Rage
    Shining rays of light fall upon the worthy, riling the recipient into a violent frenzy.
    Charge Bonus x 120%
    Melee Attack +24
    Armour-Piercing Weapon Damage x 125%
    Base Weapon Damage x 125%
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • Lord of the Storm
    The ancient Shaggoth summons forth lightning to strike down his prey.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Wallbreaker
    Allows the unit to attack and destroy walls in melee.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Causes Terror
    This unit can [[img:ui/battle ui/ability_icons/causes_terror.png]]cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and [[img:ui/battle ui/ability_icons/causes_fear.png]]fear themselves.
  • Scaly Skin
    Scaly skin or hides help to dampen or deflect the damage caused by missile weapons, increasing this unit's [[img:ui/battle ui/ability_icons/resistance_missile.png]]Missile Resistance.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.