Bringers of Beguilement (Exalted Daemonettes of Slaanesh)
While rampaging through battle lines, these beguiling figures of uncontrollable lust infect minds with madness at a single touch.Daemonettes are the most numerous of all Slaanesh's servants. They are shrouded in a hypnotic glamour, seditious magics that bestow their repulsive features with perverse beauty. None can say what unearthly delights a Daemonette is believed to pleasure the soul with, but upon the reeking field of battle, pain is the gift they bring. Daemonettes surge across the battlefield on lithe legs, the whorls of pigment from their gaudy tattoos forming dizzying fractals of colour and shape. Capering troupes of the perverse creatures dance from foe to foe, claw-hands slicing through flesh and armour to bestow a savage and sensation-filled death.
Unit Name Bringers of Beguilement (Exalted Daemonettes of Slaanesh) |
Main Unit Key wh3_twa06_sla_inf_daemonette_ror_0 |
Land Unit Key wh3_twa06_sla_inf_daemonette_ror_0 |
Land Unit Group Parents Infantry |
Land Unit Group Melee Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1450 |
Recruitment Cost 1450 |
Upkeep Cost 363 |
Number of Units 100 |
7700 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu16_wh3_daemonette_exalted |
├ Man Entity wh3_main_sla_inf_daemonette_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 69 |
80 |
└ Man Mass 80.0000 |
15 |
├ Armour wh2_main_body_15 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 80 |
54 |
└ Man Speed 54 |
Melee Attack 59 |
54 |
50 |
├ Melee Weapon wh3_twa06_sla_daemonette_exalted_claws_ror |
├ Base Weapon Damage 15 |
├ Armour-Piercing Weapon Damage 35 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 35 |
Abilities
-
Daemonic Instability
As the Daemon's courage falters, their mortal form crumbles and fades from this reality. -
Banished!
Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong. -
Soulscent
"Mmmm... meat... I can smell innocence at fifty yards!"
Melee Attack +20
Armour-Piercing Weapon Damage x 150%
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Daemonic
This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low) -
Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity. -
Perfect Vigour
Even when performing the most fatiguing actions, this unit never loses vigour. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Perfect Vigour
Even when performing the most fatiguing acts, this unit never loses vigour.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
---|---|
The Realm of Chaos |