Marauders of Slaanesh
The Serpent God covets the primitive minds of Marauders so easily afflicted by helpless addictions.When the tribesmen of the Serpent sweep down from their northern climes to raid fairer lands, they, more than any other Marauders, debauch themselves with rape and pillage. Before raids and battles they quaff vast quantities of alcohol, and the consumption of rare hallucinogenic plants and roots is commonplace. This renders them mostly oblivious to pain or fear and encourages them to luxuriate in even the greatest dangers. Where the servants of Khorne care nothing for the pain and misery they inflict, the Serpent’s ensure their weapons are sharp to satisfy the cruel inventiveness of their twisted minds to toy with their victims before dispatching them.
Unit Name Marauders of Slaanesh |
Main Unit Key wh3_dlc20_chs_inf_chaos_marauders_msla |
Land Unit Key wh3_dlc20_chs_inf_chaos_marauders_msla |
Land Unit Group Parents Infantry |
Land Unit Group Axe Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 425 |
Recruitment Cost 425 |
Upkeep Cost 106 |
Number of Units 120 |
9360 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_chaos_axe_and_shield |
├ Man Entity wh3_dlc20_chs_infantry_msla_fast_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 120 |
└ Bonus Hit Points 70 |
100 |
└ Man Mass 100.0000 |
15 |
├ Armour wh2_main_body_15 |
├ Shield wh_missile_block_35_metal |
└ Missile Block Chance 35 |
Leadership 60 |
40 |
└ Man Speed 40 |
Melee Attack 34 |
28 |
28 |
├ Melee Weapon wh3_dlc20_chs_marauders_msla_axe |
├ Base Weapon Damage 21 |
├ Armour-Piercing Weapon Damage 7 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 18 |
Abilities
No Ability
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror). -
Mark of Slaanesh
A unit with the [[col:white]]Mark of Slaanesh has: -
Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |