Chaos Lord of Slaanesh (Chaos Chariot)
Those at the forefront of Slaanesh’s corruption of the world revel in the unholy perversity of their abominable deeds.The Lords of Slaanesh are some of the most dangerous of all His mortal servants, both as warriors of appalling ruthlessness and demagogues of alarming skill. In this way they have proved themselves not only in combat, but also in their devotion to the Dark Prince. They spread their Master’s depravity amongst the foolish and the unwary, promoting such extreme heresy and deviance as to be an affront to nature itself. The history of their deeds makes for grim reading: entire towns and cities slaughtered to the man and massive armies slain, each corpse’s face contorted in perfect agony at its final moment of suffering.
Unit Name Chaos Lord of Slaanesh (Chaos Chariot) |
Main Unit Key wh3_dlc20_chs_cha_chaos_lord_msla_chaos_chariot |
Land Unit Key wh3_dlc20_chs_cha_chaos_lord_msla_chaos_chariot |
Land Unit Group Parents Lords |
Land Unit Group Chariot |
Caste Lord |
Category War Machine |
Class Command |
Custom Battle Cost 1400 |
Recruitment Cost 1300 |
Upkeep Cost 325 |
Number of Units 1 |
5456 |
├ Mount 2 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_chaos_wm_chariot_axe_and_shield |
├ Engines of War wh3_dlc20_chs_chariot_msla_large_draught |
├ Engine Entity wh_main_vehicle_chs_chariot |
├ Engine Hit Points 8 |
├ Articulated wh_main_chs_chariot_horse |
├ Articulated Entity wh_main_vehicle_chs_chariot_articulation |
├ Articulated Hit Points 8 |
├ Num Engines 1 |
├ Man Entity wh3_dlc20_chs_cha_lord_msla |
├ Man Hit Points 8 |
├ Num Men 2 |
└ Bonus Hit Points 5424 |
1700 |
├ Engine Mass 1100.0000 |
└ Man Mass 600.0000 |
110 |
├ Armour wh2_main_heavy_metal_110 |
├ Shield wh_missile_block_55_metal |
└ Missile Block Chance 55 |
Leadership 75 |
78 |
├ Engine Speed 78 |
└ Man Speed 38 |
Melee Attack 40 |
35 |
490 |
├ Melee Weapon wh3_dlc20_chs_chariot_lord |
├ Base Weapon Damage 170 |
├ Armour-Piercing Weapon Damage 320 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 20 |
Charge Bonus 80 |
Abilities
-
Paragon of Excess
Who could strike at such a tempting figure? After all, it would be a shame to mar such beguiling beauty.
Melee Attack -5 -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Heroic Killing Blow
There are powerful beings who can decapitate a dragon or plunge a sword into the heart of a griffon in one mighty strike.
Armour-Piercing Weapon Damage x 150%
Base Weapon Damage x 150%
Attributes
-
Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity. -
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror). -
Mark of Slaanesh
A unit with the [[col:white]]Mark of Slaanesh has: -
Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Strengths & Weaknesses
- Armoured & Shielded
Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Faction Availability | |
---|---|
The Realm of Chaos |