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HomeHome / Total War: WARHAMMER III / Clan Pestilens / Units / Warpfire Throwers
Warpfire Throwers Clan PestilensClan Pestilens Missile Infantry

Warpfire Throwers

Warpstone fire belches forth, reducing targets to nothing more than bubbling, crusted blobs.

Warpfire Throwers are one of the deadliest weapons within the arsenal of Clan Skryre, a weapon so powerful and dangerous that it is considered the hallmark of Clan Skryre ingenuity. The Warpfire Thrower is a crude yet highly volatile flamethrower that hurls a blast of concentrated Warpfire upon an enemy or a small area of ground. Warpfire Throwers are almost always grouped into teams of two Skaven; one carries a bulky and highly unstable fuel-tank filled with chemicals mixed with powdered Warpstone, while another aims the weapon at the enemy. With a single flick of a switch, a torrent of fuel will be unleashed that ignites into a greenish flame. Once the blast hits any solid object, the Warpstone imbued flame that the weapon spews forth sticks to almost any surface. Nearly nothing can douse the flames of a Warpfire thrower once it has engulfed its intended victim.

Warpfire Throwers

Unit Name

Warpfire Throwers

Main Unit Key

wh2_main_skv_inf_warpfire_thrower

Land Unit Key

wh2_main_skv_inf_warpfire_thrower

Land Unit Group Parents

Missile Infantry

Land Unit Group

Weapon Team

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

550

Recruitment Cost

550

Upkeep Cost

138

Number of Units

32

Hit Points

3936

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

skv1_weapon_team01

├ Man Entity

wh2_main_skv_infantry_weaponteam

├ Man Hit Points

8

├ Num Men

32

└ Bonus Hit Points

115

Mass

150

└ Man Mass

150.0000

Armour

70

├ Armour

wh2_main_heavy_metal_70

├ Shield

none

Missile Block Chance

0

Leadership

50

Speed

38

└ Man Speed

38

Melee Attack

16

Melee Defence

16

Weapon Strength

18

├ Melee Weapon

wh2_main_skv_sword_skavenslaves

Base Weapon Damage

14

Armour-Piercing Weapon Damage

4

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

2

Ammunition

72

Range

80

Missile Strength

27

├ Missile Weapon

wh2_main_skv_warpfire

├ Projectile

wh2_main_skv_warpfire

Base Missile Damage

8

Armour-Piercing Missile Damage

3

Base Explosive Damage

20.0000

Armour-Piercing Explosive Damage

7.0000

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

14

Accuracy

10

Reload Skill

0

Abilities

  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.
    Speed x 110%
  • Strength in Numbers
    Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
    Speed x 90%
    Melee Defence +8
    Leadership +6

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Warpfire
    After being showered in an unholy flood of odiferous flames, those left fleeing in panic are the lucky ones.
  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Damage Dealer
    This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.