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HomeHome / Total War: WARHAMMER III / Clan Mors / Units / Skavenslave Slingers
Skavenslave Slingers Clan MorsClan Mors Missile Infantry

Skavenslave Slingers

From a position of relative safety, slings enable them to watch their peers march to their doom.

The Under-Empire is run by slave labour. Skavenslaves perform all menial tasks, including mining, tunnelling, and food production. In lean times, they themselves become the food. The majority of slaves are Skaven born into bondage, the lowest class of a hierarchical society. Their ranks swell as rival clans are captured during internecine wars. At times even non-Skaven become slaves, although few other races last long under the whips of the ratmen overseers. In warfare Skavenslaves are used en masse to absorb missile fire and to overwhelm the foe with numbers. A common Warlord tactic is to whip Skavenslaves to the fore of an assault. Many are butchered, but the loss is acceptable if the slaves bear the brunt of incoming or tire the foe for the next attack wave. The best Skavenslaves will even pull down and tear to pieces a few of the adversaries, although this is considered a bonus.

Skavenslave Slingers Skavenslave Slingers
Skavenslave Slingers

Unit Name

Skavenslave Slingers

Main Unit Key

wh2_main_skv_inf_skavenslave_slingers_0

Land Unit Key

wh2_main_skv_inf_skavenslave_slingers_0

Land Unit Group Parents

Missile Infantry

Land Unit Group

Missile Infantry

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

200

Recruitment Cost

225

Upkeep Cost

56

Number of Units

140

Hit Points

6720

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu17_skaven_sword_and_sling

├ Man Entity

wh2_main_skv_infantry_small

├ Man Hit Points

8

├ Num Men

140

└ Bonus Hit Points

40

Mass

90

└ Man Mass

90.0000

Armour

0

├ Armour

wh_main_body_0

├ Shield

none

Missile Block Chance

0

Leadership

33

Speed

42

└ Man Speed

42

Melee Attack

6

Melee Defence

7

Weapon Strength

18

├ Melee Weapon

wh2_main_skv_sword_skavenslaves

Base Weapon Damage

14

Armour-Piercing Weapon Damage

4

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

4

Ammunition

22

Range

120

Missile Strength

9

├ Missile Weapon

wh2_main_skv_sling

├ Projectile

wh2_main_skv_sling

Base Missile Damage

7

Armour-Piercing Missile Damage

1

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

9

Accuracy

10

Reload Skill

0

Abilities

  • Scurry Away!
    "He who runs away lives to fight another day!" - so the foul, craven adage goes.
    Speed x 110%
  • Strength in Numbers
    Skaven are craven by nature but take courage when in packs of their own kind, where they move slower but enjoy the safety of numbers.
    Speed x 90%
    Melee Defence +8
    Leadership +6

Attributes

  • Expendable
    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Poor Leadership
    This unit suffers from poor leadership and will easily rout. Keep its flanks secure and your Lord or other encouraging units nearby.
  • Expendable
    Witnessing friendly expendable units rout does not reduce other units' Leadership, unless they are themselves expendable.
  • Meat Shield
    While unimpressive at causing damage, this unit is useful as a 'meat shield', absorbing damage that would otherwise hurt a more useful or precious target.