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HomeHome / Total War: WARHAMMER III / Yvresse / Units / Tyrion (Malhandhir)
Tyrion (Malhandhir) YvresseYvresse Lords

Tyrion (Malhandhir)

The greatest warrior the High Elves have ever known, eschewing dreams of kingship for glory in battle.

Among the High Elves the names of Tyrion and Teclis are spoken with hushed respect. The fame of those twin brothers extends throughout Ulthuan and into the lands beyond. Born into one of the oldest families of Ulthuan, the brothers can trace their line back to the doomed Aenarion, first and mightiest of the Phoenix Kings of Ulthuan. It is their destiny to perform mighty deeds and shape the fate of kingdoms. Prince Tyrion is the High Elves' greatest living warrior. So valiant and skilled is he that the bards of Ulthuan sing that he is nothing less than Aenarion reborn - a tale that is given credence far beyond Ulthuan's shores. Since Tyrion's meteoric rise to fame, many have whispered of his destiny to lead the High Elves towards a glorious future, and perhaps one day to take the Phoenix Crown. If Tyrion hears such gossip, he pays it no heed, for he is unswervingly loyal to Finubar. Thus does Tyrion concern himself only with the twin duties of protecting Ulthuan and its Everqueen. However, the latter is seen less as a duty than it is a calling of the heart - it is common knowledge that Tyrion is Alarielle's consort, and has been for many years.

Tyrion (Malhandhir)
Tyrion (Malhandhir)

Unit Name

Tyrion (Malhandhir)

Main Unit Key

wh2_main_hef_cha_tyrion_1

Land Unit Key

wh2_main_hef_cha_tyrion_1

Land Unit Group Parents

Lords

Land Unit Group

Cavalry

Caste

Lord

Category

Cavalry

Class

Command

Custom Battle Cost

1700

Recruitment Cost

1700

Upkeep Cost

425

Number of Units

1

Hit Points

4892

├ Mount

1

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_elf_hr1_warhorse_sword

├ Man Entity

wh2_main_hef_infantry_hero_tyrion_rider_blood

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

4884

Mass

500

└ Man Mass

500.0000

Armour

125

├ Armour

wh2_main_plate_125

├ Shield

none

Missile Block Chance

0

Leadership

85

Speed

36

└ Man Speed

36

Melee Attack

75

Melee Defence

60

Weapon Strength

470

├ Melee Weapon

wh2_main_hef_tyrion_sword

Base Weapon Damage

160

Armour-Piercing Weapon Damage

310

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

90

Abilities

  • Feint & Riposte
    Quite literally the cut-and-thrust of the Elven way of battle; every stroke is precisely made and finds its mark perfectly.
    Melee Attack +24
    Melee Defence +24
    [[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +20
  • Martial Mastery
    While all High Elves have excellent martial prowess, those that continue upon the path of the warrior will further excel in armed combat.
    Melee Attack +8
    Melee Defence +12
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
    Speed x 125%
  • Stand Your Ground!
    On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops.
    Melee Defence +24
    Leadership +16

Attributes

  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Melee Expert
    Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like [[img:ui/battle ui/ability_icons/charge_defense.png]]Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.