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HomeHome / Total War: WARHAMMER III / Order of Loremasters / Units / The Grey (Shadow Warriors)
The Grey (Shadow Warriors) Order of LoremastersOrder of Loremasters Missile Infantry

The Grey (Shadow Warriors)

The Elves of the Grey have battled ceaselessly for generations, and will continue that tradition for generations to come.

The Shadow Warriors are masters of ambush and guerrilla warfare, and are elite warriors even among other Elves. They strike swiftly and noiselessly from concealment with deadly accurate volleys from their longbows, before charging forth to slay any survivors with a flurry of blades. Even at times when the populace of Ulthuan does not consider itself at war, there is no respite for the Shadow Warriors. Weary and grim, they constantly patrol the barren shores and bleakest hills of Nagarythe. They keep a constant vigil against approach of the evil Druchii who sank their homeland beneath the waves.

The Grey (Shadow Warriors) The Grey (Shadow Warriors) The Grey (Shadow Warriors) The Grey (Shadow Warriors) The Grey (Shadow Warriors)
The Grey (Shadow Warriors)

Unit Name

The Grey (Shadow Warriors)

Main Unit Key

wh2_dlc10_hef_inf_the_grey_ror_0

Land Unit Key

wh2_dlc10_hef_inf_the_grey_ror_0

Land Unit Group Parents

Missile Infantry

Land Unit Group

Missile Infantry

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

1050

Recruitment Cost

1150

Upkeep Cost

288

Number of Units

80

Hit Points

6400

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_elf_sword_and_bow

├ Man Entity

wh2_dlc10_hef_infantry_fast_shadow_blood_dismembers

├ Man Hit Points

8

├ Num Men

80

└ Bonus Hit Points

72

Mass

100

└ Man Mass

100.0000

Armour

30

├ Armour

wh2_main_leather_30

├ Shield

none

Missile Block Chance

0

Leadership

82

Speed

40

└ Man Speed

40

Melee Attack

45

Melee Defence

29

Weapon Strength

32

├ Melee Weapon

wh2_dlc10_hef_sword_shadow

Base Weapon Damage

22

Armour-Piercing Weapon Damage

10

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

10

Ammunition

20

Range

180

Missile Strength

24

├ Missile Weapon

wh2_dlc10_hef_longbow_arrow_shadow

├ Projectile

wh2_dlc10_hef_longbow_arrow_shadow

Base Missile Damage

18

Armour-Piercing Missile Damage

4

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

9.02

Accuracy

33

Reload Skill

18

Abilities

  • Martial Prowess
    High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
    Melee Attack +2
    Melee Defence +12
  • Loec's Shroud
    Shadows be thy cloak and darkness thy ally.
    Speed x 125%

Attributes

  • Vanguard Deployment
    This unit can deploy outside the deployment zone.
  • Fire Whilst Moving
    This unit can fire while on the move.
  • Snipe
    This unit remains hidden while firing.
  • Stalk
    This unit can move hidden in any terrain.

Strengths & Weaknesses

  • Good Range
    This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
  • Master Ambusher
    This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
Recuitment Requirement
Maximum Number 1