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Great Eagle NagarytheNagarythe Monsters & Beasts

Great Eagle

Firm allies for millennia, these majestic birds aid the Elves by swooping onto enemy lines and clawing them apart.

The Great Eagles of Ulthuan have always been firm allies to the High Elves. The histories tell that the two races have fought in one another's cause since the time of the Daemon invasion, but legend carries the friendship deeper into the past. Indeed, in some tales, it was Talyn, King of the Eagles, who bore Ereth Khial away to the Underworld at Asuryan's command. Like the High Elves, Great Eagles are haughty creatures who long remember insults, and do not suffer foolish company gladly. When High Elf armies assemble, the noble Eagles too join the battle. They swoop down upon the crew of enemy war machines, tearing them apart with powerful talons before using mighty wings to glide swiftly away.

Great Eagle

Unit Name

Great Eagle

Main Unit Key

wh2_main_hef_mon_great_eagle

Land Unit Key

wh2_main_hef_mon_great_eagle

Land Unit Group Parents

Monsters & Beasts

Land Unit Group

Monstrous Beast

Caste

Monster

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

800

Recruitment Cost

800

Upkeep Cost

200

Number of Units

1

Hit Points

4663

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

bi1_eagle

├ Man Entity

wh_dlc05_wef_mon_great_eagle_blood

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

4655

Mass

1300

└ Man Mass

1300.0000

Armour

30

├ Armour

wh2_main_body_30

├ Shield

none

Missile Block Chance

0

Leadership

60

Speed

70

└ Man Speed

70

Melee Attack

44

Melee Defence

30

Weapon Strength

390

├ Melee Weapon

wh_dlc05_wef_great_eagle

Base Weapon Damage

234

Armour-Piercing Weapon Damage

156

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

62

Abilities

  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Can Fly
    This unit can fly.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.