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HomeHome / Total War: WARHAMMER III / Eataine / Units / Lion Chariots of Chrace
Lion Chariots of Chrace EataineEataine Cavalry & Chariots

Lion Chariots of Chrace

These lion-pulled chariots do not pick at the enemy, but charge headlong into the fray brandishing fang, claw and axe.

The ranks of the White Lions, the personal guard of the Phoenix King, are made up of warriors who have not only displayed considerable valour and skill upon the battlefield, but have also completed the traditional rite of a Chracian warrior to hunt and kill a white lion. Sometimes such hunts lead to the discovery of cubs which, with expert care, can be raised to form a close bond with the Chracian hunters that foster them and later serve in Ulthuan’s armies. Those able to form such bonds inevitably end up riding to battle upon white-timbered chariots drawn by a pair of the snarling beasts, whose savage killing power is belied by their appearance of feline grace and elegantly plaited manes. The Lion Chariots of Chrace have a well-deserved reputation as the bane of even the most determined shield wall.

Lion Chariots of Chrace

Unit Name

Lion Chariots of Chrace

Main Unit Key

wh2_dlc15_hef_veh_lion_chariot_of_chrace_0

Land Unit Key

wh2_dlc15_hef_veh_lion_chariot_of_chrace_0

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Monstrous Chariot

Caste

Chariot

Category

War Machine

Class

Chariot

Custom Battle Cost

1250

Recruitment Cost

1250

Upkeep Cost

313

Number of Units

4

Hit Points

6528

├ Mount

2

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_dlc15_wm_lion_chariot_2handed_axe

├ Engines of War

wh2_dlc15_hef_lion_chariot

├ Engine Entity

wh2_main_hef_tiranoc_chariot

├ Engine Hit Points

8

├ Articulated

wh2_main_hef_ithilmar_chariot

├ Articulated Entity

wh2_main_hef_ithilmar_chariot_articulation

├ Articulated Hit Points

8

├ Num Engines

4

├ Man Entity

wh2_dlc15_hef_veh_war_lion_chariot

├ Man Hit Points

8

├ Num Men

8

└ Bonus Hit Points

1600

Mass

2500

├ Engine Mass

1100.0000

└ Man Mass

1400.0000

Armour

80

├ Armour

wh2_main_leather_80

├ Shield

none

Missile Block Chance

0

Leadership

75

Speed

84

├ Engine Speed

84

└ Man Speed

72

Melee Attack

34

Melee Defence

28

Weapon Strength

56

├ Melee Weapon

wh2_dlc15_hef_lion_chariot

Base Weapon Damage

18

Armour-Piercing Weapon Damage

38

Bonus vs. Large

0

Bonus vs. Infantry

25

Charge Bonus

70

Abilities

  • Martial Prowess
    High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
    Melee Attack +2
    Melee Defence +12

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Lion Pelt
    The thick pelt of the White Lions provides protection against regular and magical missile attacks.