

Ithilmar Chariots
Chariots are best employed to deliver destructive charges to the enemy lines - over and over again.The High Elves of Tiranoc are an adventurous people, proud of their fighting traditions, and deeply embittered by the wars that have ravaged their realm. When the Phoenix King calls his subjects to war, the fiery knights of Tiranoc are always among the first to answer, riding to battle at the head of a mighty chariot host. Spear-points and helms gleam in the light of the rising sun, and the ground trembles beneath thundering hooves. Banners of white, gold and blue stream in the wind. As one, the charioteers give voice to the battle hymn of Tiranoc, a rousing and beautiful anthem, sung at the mustering of the host since ancient times. In battle, the Tiranoc Charioteers fight with incredible skill, deft reactions complementing the speed of their straining Elven steeds. Only when the enemy is sufficiently weakened do the Tiranoc Charioteers crash into the press of melee in a glorious massed charge, the steeds biting and kicking, the riders thrusting their spears into the black hearts of their foes.
![]() |
Unit Name Ithilmar Chariots |
Main Unit Key wh2_main_hef_cav_ithilmar_chariot |
Land Unit Key wh2_main_hef_cav_ithilmar_chariot |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Chariot |
Category War Machine |
Class Chariot |
Custom Battle Cost 950 |
Recruitment Cost 950 |
Upkeep Cost 238 |
|
|
├ Mount 2 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1d_elf_sword_and_bow |
├ Engines of War wh2_dlc15_hef_ithilmar_chariot_hero |
├ Engine Entity wh2_main_hef_ithilmar_chariot |
├ Engine Hit Points 8 |
├ Articulated wh2_main_hef_ithilmar_chariot |
├ Articulated Entity wh2_main_hef_ithilmar_chariot_articulation |
├ Articulated Hit Points 8 |
├ Num Engines 4 |
├ Man Entity wh_main_cavalry_rider_standard_blood |
├ Man Hit Points 8 |
├ Num Men 8 |
└ Bonus Hit Points 1386 |
|
├ Engine Mass 1300.0000 |
└ Man Mass 100.0000 |
|
├ Armour wh2_main_plate_110 |
├ Shield none |
└ |
|
|
├ Engine Speed 78 |
└ Man Speed 33 |
|
|
|
├ Melee Weapon wh2_main_hef_ithilmar_chariot |
├ |
├ |
├ |
└ |
|
Abilities
-
Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.Melee Attack +2
Melee Defence +12
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart fromArmour-Piercing damage.
- Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be adamage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
Faction Availability | |
---|---|
Immortal Empires |