

The Scions of Mathlann (Spearmen)
Defenders of Cothique and chosen by the Lord of the Deeps himself.Long ago, in a time of desperate need, the Phoenix King Morvael introduced a levy system so that all Elves could be called upon to fight for the defence of their homeland. These levies were organised into companies based within their cities, towns and villages. Morvael accurately predicted the need for a well-organised but flexible army to defend Ulthuan in the troubled times ahead. This system has stood the test of time and remains the cornerstone of most Elven armies to this day. Every Elf, though he may be a craftsman, tradesman or artist in peacetime, must become a resolute fighter in times of war.
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Unit Name The Scions of Mathlann (Spearmen) |
Main Unit Key wh2_dlc10_hef_inf_the_scions_of_mathlann_ror_0 |
Land Unit Key wh2_dlc10_hef_inf_the_scions_of_mathlann_ror_0 |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 800 |
Recruitment Cost 850 |
Upkeep Cost 213 |
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├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1d_hef_spear_and_shield |
├ Man Entity wh2_main_hef_infantry_heavy_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 120 |
└ Bonus Hit Points 55 |
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└ Man Mass 150.0000 |
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├ Armour wh2_main_chainmail_40 |
├ Shield wh_missile_block_55_metal |
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└ Man Speed 33 |
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├ Melee Weapon wh2_main_hef_spear |
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Abilities
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Martial Prowess
High Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.Melee Attack +2
Melee Defence +12
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Aura of Protection
The magical aura surrounding this unit protects allies from harm.
[[img:ui/Battle UI/ability_icons/resistance_ward_save.png]] Damage Resistance +10
Attributes
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Expert Charge Defence
Whenbracing, this unit negates the
charge bonus of any attacker.
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Charge Reflection
When bracing, this unit deals additional damage when attacking charging enemies.
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Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Shielded
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- Charge Defence Against All
When standing and bracing against a charge this unit will negate the enemy'scharge bonus.
- Magical Aura
This unit is surrounded by one or more magical auras that either support nearby friends or harm its foes. - Anti-Large
Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be adamage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Recuitment Requirement | |
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Maximum Number | 1 |
Faction Availability | |
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Immortal Empires |