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HomeHome / Total War: WARHAMMER III / Naggarond / Units / The Crows of Khaine (Harpies)
The Crows of Khaine (Harpies) NaggarondNaggarond Monsters & Beasts

The Crows of Khaine (Harpies)

The flying manifestations of Khaine himself swoop down from above, feasting on their prey with fiery vengeance.

Harpies are rare winged predators almost entirely unknown in the Old World. They make their lairs in the mountains and cliffs near the sea, where prey is more readily available. Their wings are leathery, resembling those of a bat, though their forms often sprout black feathers. Their lower bodies end in scale-covered bird’s legs and jagged talons. It is their torsos that likely cause such speculation about Harpies, for they have the upper body of a voluptuous female with a savage and feral beauty. Their appearance has led to many arguments among scholars; some conclude that they are little more than mere beasts, others that they are touched by Chaos. Harpies will frequently try to attack with surprise and in large numbers. They put their wings to good advantage, using hit-and-run tactics on land-bound foes.

The Crows of Khaine (Harpies)

Unit Name

The Crows of Khaine (Harpies)

Main Unit Key

wh2_dlc14_def_inf_harpies_ror_0

Land Unit Key

wh2_dlc14_def_inf_harpies_ror_0

Land Unit Group Parents

Monsters & Beasts

Land Unit Group

Flying Melee Infantry

Caste

Monstrous Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

750

Recruitment Cost

750

Upkeep Cost

188

Number of Units

60

Hit Points

5220

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu10b_harpy

├ Man Entity

wh2_main_infantry_harpies_blood_ror

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

79

Mass

200

└ Man Mass

200.0000

Armour

15

├ Armour

wh2_main_leather_15

├ Shield

none

Missile Block Chance

0

Leadership

62

Speed

48

└ Man Speed

48

Melee Attack

29

Melee Defence

48

Weapon Strength

44

├ Melee Weapon

wh_dlc05_bst_harpy_claws

Base Weapon Damage

32

Armour-Piercing Weapon Damage

12

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

20

Abilities

  • Crowfeast
    Khaine’s bloodthirst drives the murderous flock into a frenzied crescendo, enlivening and rejuvenating his foul manifestations.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Can Fly
    This unit can fly.
  • Vanguard Deployment
    This unit can deploy outside the deployment zone.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Vanguard Deployment
    This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
Recuitment Requirement
Maximum Number 1