Left Panel
menu
HomeHome / Total War: WARHAMMER III / Naggarond / Units / Sisters of Slaughter
Sisters of Slaughter NaggarondNaggarond Infantry

Sisters of Slaughter

The Sisters of Slaughter are creatures of instinct, impossible to predict and unfathomably deadly.

The Sisters fight as they live, moment to moment, with every gut-spilling swipe and viper-quick slash unplanned until the second it is unleashed. Those who have not seen the Sisters of Slaughter at their quicksilver trade mock their talents, refusing to believe that mere instinct - however finely honed - could replace discipline and training. Such doubts last only until the naysayer witnesses a lone Sister hack her way through a trio of captured Daemons, or sees a handful of gladiatrixes fell a raging Chimera with an attack patter that is as sublimely artistic as it is impossible to predict.

Sisters of Slaughter
Sisters of Slaughter

Unit Name

Sisters of Slaughter

Main Unit Key

wh2_dlc10_def_inf_sisters_of_slaughter

Land Unit Key

wh2_dlc10_def_inf_sisters_of_slaughter

Land Unit Group Parents

Infantry

Land Unit Group

Whip Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1000

Recruitment Cost

1100

Upkeep Cost

275

Number of Units

100

Hit Points

7500

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1b_def_whip_and_shield

├ Man Entity

wh2_main_def_infantry_witch_elves_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

67

Mass

90

└ Man Mass

90.0000

Armour

5

├ Armour

wh2_main_body_5

├ Shield

wh_missile_block_20_metal

Missile Block Chance

20

Leadership

82

Speed

44

└ Man Speed

44

Melee Attack

40

Melee Defence

58

Weapon Strength

38

├ Melee Weapon

wh2_dlc10_def_sisters_of_slaughter_whip

Base Weapon Damage

27

Armour-Piercing Weapon Damage

11

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

20

Abilities

  • The Trial of Blades
    The laughing warrior-women dance into battle, spinning their blades with a ferocious grace.
    Melee Attack +8
    Armour-Piercing Weapon Damage +4
  • Murderous Mastery
    Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
    Charge Bonus x 125%
    Melee Attack x 125%
    Leadership +15
  • Murderous Prowess Indicator
    Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Defender
    This elite unit excels at pinning the enemy down in melee, buying time for the rest of your army to get into position.
  • Murderous Mastery
    Merciless, frenzied agents of slaughter even when unprovoked, this unit takes especially well to Khaine’s murderous blessing.
  • Dodge
    This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.