Lokhir Fellheart
The doom-bringing Krakenlord of Karond Kar fights as naturally as he reads the oceanic temper.Some Dark Elves take to the seas in search of plunder or revenge, but many more do so to escape the dangers of Naggaroth. Not so Lokhir Fellheart, who was born to ply the rolling seas, bringing fire and terror to foreign shores. Putting to the sword any target he sets his attention to, Fellheart is the latest in a line of doom-bringing admirals to have commanded the formidable Black Ark known as 'Tower of the Blessed Dread', leaving countless ports and coastal cities ruined and ablaze in his wake. His deeds have not only earned him more glory than that of all his forbears combined, but also wealth beyond measure – slaves and treasure flow into Karond Kar as never before, earning him the grudging respect, if not quite the loyalty, of the city’s masters. The best plunder he keeps, but there is always plenty more for lavish rewards and bribes.
Unit Name Lokhir Fellheart |
Main Unit Key wh2_dlc11_def_cha_lokhir_fellheart_0 |
Land Unit Key wh2_dlc11_def_cha_lokhir_fellheart_0 |
Land Unit Group Parents Lords |
Land Unit Group Sword Infantry |
Caste Lord |
Category Melee Infantry |
Class Command |
Custom Battle Cost 1000 |
Recruitment Cost 1150 |
Upkeep Cost 250 |
Number of Units 1 |
4288 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1d_elf_dual_sword |
├ Man Entity wh2_dlc11_def_infantry_lokhir_blood |
├ Man Hit Points 8 |
├ Num Men 1 |
└ Bonus Hit Points 4280 |
1000 |
└ Man Mass 1000.0000 |
110 |
├ Armour wh2_main_plate_110 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 80 |
46 |
└ Man Speed 46 |
Melee Attack 60 |
60 |
450 |
├ Melee Weapon wh2_dlc11_def_sword_lokhir |
├ Base Weapon Damage 290 |
├ Armour-Piercing Weapon Damage 160 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 30 |
Charge Bonus 50 |
Abilities
-
Dreaded Duellist
"There are but a few who've faced 'im and lived to tell the tale - you can count them on the fingers of Bernard's 'ands… and 'e's got no 'ands."
Melee Attack +24
Melee Defence +24 -
Merciless Slaver
Sometimes death is preferable to surrender.
Leadership -6 -
Murderous Prowess
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
Armour-Piercing Missile Damage x 120%
Charge Bonus x 125%
Melee Attack x 125%
Leadership +15 -
Murderous Prowess Indicator
Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades! -
Wounds
Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Speed x 90%
Armour-Piercing Weapon Damage x 80%
Base Weapon Damage x 80% -
Deadly Onslaught
Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
Charge Bonus x 160%
Armour-Piercing Weapon Damage x 125%
Base Weapon Damage x 125% -
Foe-Seeker
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Speed x 125%
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Sea Dragon Cloak
The scaled leather of the flightless Sea Dragon provides a very light yet incredibly sturdy material for armour. - Anti-Infantry
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. - Duellist
This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
Faction Availability | |
---|---|
Immortal Empires |