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HomeHome / Total War: WARHAMMER III / Har Ganeth / Units / Lokhir Fellheart
Lokhir Fellheart Har GanethHar Ganeth Lords

Lokhir Fellheart

The doom-bringing Krakenlord of Karond Kar fights as naturally as he reads the oceanic temper.

Some Dark Elves take to the seas in search of plunder or revenge, but many more do so to escape the dangers of Naggaroth. Not so Lokhir Fellheart, who was born to ply the rolling seas, bringing fire and terror to foreign shores. Putting to the sword any target he sets his attention to, Fellheart is the latest in a line of doom-bringing admirals to have commanded the formidable Black Ark known as 'Tower of the Blessed Dread', leaving countless ports and coastal cities ruined and ablaze in his wake. His deeds have not only earned him more glory than that of all his forbears combined, but also wealth beyond measure – slaves and treasure flow into Karond Kar as never before, earning him the grudging respect, if not quite the loyalty, of the city’s masters. The best plunder he keeps, but there is always plenty more for lavish rewards and bribes.

Lokhir Fellheart

Unit Name

Lokhir Fellheart

Main Unit Key

wh2_dlc11_def_cha_lokhir_fellheart_0

Land Unit Key

wh2_dlc11_def_cha_lokhir_fellheart_0

Land Unit Group Parents

Lords

Land Unit Group

Sword Infantry

Caste

Lord

Category

Melee Infantry

Class

Command

Custom Battle Cost

1000

Recruitment Cost

1150

Upkeep Cost

250

Number of Units

1

Hit Points

4288

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1d_elf_dual_sword

├ Man Entity

wh2_dlc11_def_infantry_lokhir_blood

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

4280

Mass

1000

└ Man Mass

1000.0000

Armour

110

├ Armour

wh2_main_plate_110

├ Shield

none

Missile Block Chance

0

Leadership

80

Speed

46

└ Man Speed

46

Melee Attack

60

Melee Defence

60

Weapon Strength

450

├ Melee Weapon

wh2_dlc11_def_sword_lokhir

Base Weapon Damage

290

Armour-Piercing Weapon Damage

160

Bonus vs. Large

0

Bonus vs. Infantry

30

Charge Bonus

50

Abilities

  • Dreaded Duellist
    "There are but a few who've faced 'im and lived to tell the tale - you can count them on the fingers of Bernard's 'ands… and 'e's got no 'ands."
    Melee Attack +24
    Melee Defence +24
  • Merciless Slaver
    Sometimes death is preferable to surrender.
    Leadership -6
  • Murderous Prowess
    Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
    Armour-Piercing Missile Damage x 120%
    Charge Bonus x 125%
    Melee Attack x 125%
    Leadership +15
  • Murderous Prowess Indicator
    Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • Deadly Onslaught
    Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
    Charge Bonus x 160%
    Armour-Piercing Weapon Damage x 125%
    Base Weapon Damage x 125%
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
    Speed x 125%

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Sea Dragon Cloak
    The scaled leather of the flightless Sea Dragon provides a very light yet incredibly sturdy material for armour.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Duellist
    This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.