Exalted Daemonettes of Slaanesh
The Daemonettes gather souls with which to entertain Slaanesh for the briefest moment.None can say what unearthly delights an Exalted Daemonette is believed to pleasure the soul with but, upon the reeking field of battle, pain is the gift they bring. When a battle is done, Exalted Daemonettes stride amongst the fallen, and bring their souls to Slaanesh's palace in the Realm of Chaos, where those who made pacts with the Dark Prince and fought well in battle are anointed as Daemon Princes. Those who foreswore Slaanesh or proved craven upon the field, are damned to dwell in the otherwordly Palace of Pleasure for an eternity of torment.
Unit Name Exalted Daemonettes of Slaanesh |
Main Unit Key wh3_main_sla_inf_daemonette_1 |
Land Unit Key wh3_main_sla_inf_daemonette_1 |
Land Unit Group Parents Infantry |
Land Unit Group Melee Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 1250 |
Recruitment Cost 1250 |
Upkeep Cost 313 |
Number of Units 100 |
7700 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu16_wh3_daemonette_exalted |
├ Man Entity wh3_main_sla_inf_daemonette_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 100 |
└ Bonus Hit Points 69 |
80 |
└ Man Mass 80.0000 |
15 |
├ Armour wh2_main_body_15 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 70 |
54 |
└ Man Speed 54 |
Melee Attack 48 |
44 |
50 |
├ Melee Weapon wh3_main_sla_daemonette_exalted_claws |
├ Base Weapon Damage 15 |
├ Armour-Piercing Weapon Damage 35 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 35 |
Abilities
-
Daemonic Instability
As the Daemon's courage falters, their mortal form crumbles and fades from this reality. -
Banished!
Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong. -
Soulscent
"Mmmm... meat... I can smell innocence at fifty yards!"
Melee Attack +20
Armour-Piercing Weapon Damage x 150%
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Daemonic
This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low) -
Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity. -
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Armour-Piercing
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - Enthralling Attacks
This unit's melee attacks can stay the hand of those on the receiving end.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |