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HomeHome / Total War: WARHAMMER III / Cult of Pleasure / Units / Exalted Daemonettes of Slaanesh
Exalted Daemonettes of Slaanesh Cult of PleasureCult of Pleasure Infantry

Exalted Daemonettes of Slaanesh

The Daemonettes gather souls with which to entertain Slaanesh for the briefest moment.

None can say what unearthly delights an Exalted Daemonette is believed to pleasure the soul with but, upon the reeking field of battle, pain is the gift they bring. When a battle is done, Exalted Daemonettes stride amongst the fallen, and bring their souls to Slaanesh's palace in the Realm of Chaos, where those who made pacts with the Dark Prince and fought well in battle are anointed as Daemon Princes. Those who foreswore Slaanesh or proved craven upon the field, are damned to dwell in the otherwordly Palace of Pleasure for an eternity of torment.

Exalted Daemonettes of Slaanesh

Unit Name

Exalted Daemonettes of Slaanesh

Main Unit Key

wh3_main_sla_inf_daemonette_1

Land Unit Key

wh3_main_sla_inf_daemonette_1

Land Unit Group Parents

Infantry

Land Unit Group

Melee Infantry

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1250

Recruitment Cost

1250

Upkeep Cost

313

Number of Units

100

Hit Points

7700

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu16_wh3_daemonette_exalted

├ Man Entity

wh3_main_sla_inf_daemonette_blood_dismembers

├ Man Hit Points

8

├ Num Men

100

└ Bonus Hit Points

69

Mass

80

└ Man Mass

80.0000

Armour

15

├ Armour

wh2_main_body_15

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

54

└ Man Speed

54

Melee Attack

48

Melee Defence

44

Weapon Strength

50

├ Melee Weapon

wh3_main_sla_daemonette_exalted_claws

Base Weapon Damage

15

Armour-Piercing Weapon Damage

35

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

35

Abilities

  • Daemonic Instability
    As the Daemon's courage falters, their mortal form crumbles and fades from this reality.
  • Banished!
    Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
  • Soulscent
    "Mmmm... meat... I can smell innocence at fifty yards!"
    Melee Attack +20
    Armour-Piercing Weapon Damage x 150%

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Daemonic
    This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low)
  • Devastating Flanker
    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Enthralling Attacks
    This unit's melee attacks can stay the hand of those on the receiving end.